// RenderScriptCams
void RENDER_SCRIPT_CAMS(BOOL render, BOOL ease, int easeTime, BOOL p3, BOOL p4);
ease - smooth transition between the camera's positions
easeTime - Time in milliseconds for the transition to happen
If you have created a script (rendering) camera, and want to go back to the
character (gameplay) camera, call this native with render set to 0.
Setting ease to 1 will smooth the transition.
NativeDB Added Parameter 6: Any p5