CLEAR_PED_TASKS_IMMEDIATELY(Ped ped)
CLEAR_PLAYER_WANTED_LEVEL(Player player)
COMMIT_RUNTIME_TEXTURE(long tex)
CREATE_AUDIO_SUBMIX(char* name)
CREATE_DUI(char* url, int width, int height)
CREATE_OBJECT(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL netMissionEntity, BOOL doorFlag)
CREATE_OBJECT_NO_OFFSET(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL netMissionEntity, BOOL doorFlag)
CREATE_PED(int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed)
CREATE_PED_INSIDE_VEHICLE(Vehicle vehicle, int pedType, Hash modelHash, int seat, BOOL isNetwork, BOOL bScriptHostPed)
CREATE_RUNTIME_TEXTURE(long txd, char* txn, int width, int height)
CREATE_RUNTIME_TEXTURE_FROM_DUI_HANDLE(long txd, char* txn, char* duiHandle)
CREATE_RUNTIME_TEXTURE_FROM_IMAGE(long txd, char* txn, char* fileName)
CREATE_RUNTIME_TXD(char* name)
CREATE_VEHICLE(Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL netMissionEntity)
DELETE_ENTITY(Entity entity)
DELETE_FUNCTION_REFERENCE(char* referenceIdentity)
DELETE_RESOURCE_KVP(char* key)
DELETE_RESOURCE_KVP_NO_SYNC(char* key)
DESTROY_DUI(long duiObject)
DOES_ENTITY_EXIST(Object entity)
DOES_PLAYER_OWN_SKU(char* playerSrc, int skuId)
DOES_PLAYER_OWN_SKU_EXT(char* playerSrc, int skuId)
DOOR_SYSTEM_GET_ACTIVE
DOOR_SYSTEM_GET_SIZE
DRAW_GIZMO(long matrixPtr, char* id)
DROP_PLAYER(char* playerSrc, char* reason)
DUPLICATE_FUNCTION_REFERENCE(char* referenceIdentity)
ENABLE_EDITOR_RUNTIME
ENABLE_ENHANCED_HOST_SUPPORT(BOOL enabled)
END_FIND_KVP(int handle)
END_FIND_OBJECT(int findHandle)
END_FIND_PED(int findHandle)
END_FIND_PICKUP(int findHandle)
END_FIND_VEHICLE(int findHandle)
ENSURE_ENTITY_STATE_BAG(Entity entity)