UI_STARTED_END_USER_BENCHMARK
// UiStartedEndUserBenchmark
BOOL UI_STARTED_END_USER_BENCHMARK();
Returns: Returns true if the current frontend menu is FE_MENU_VERSION_SP_PAUSE
, false
otherwise.
Returns whether the In-Game Pause Menu Launched the Benchmark Tests.
Old name: _UI_IS_SINGLEPLAYER_PAUSE_MENU_ACTIVE