REMOVE_IPL(char* iplName)
REMOVE_MODEL_FROM_CREATOR_BUDGET(Hash modelHash)
REMOVE_NAMED_PTFX_ASSET(char* fxName)
REMOVE_PTFX_ASSET
REQUEST_ADDITIONAL_COLLISION_AT_COORD(float x, float y, float z)
REQUEST_ANIM_DICT(char* animDict)
REQUEST_ANIM_SET(char* animSet)
REQUEST_CLIP_SET(char* clipSet)
REQUEST_COLLISION_AT_COORD(float x, float y, float z)
REQUEST_COLLISION_FOR_MODEL(Hash model)
REQUEST_IPL(char* iplName)
REQUEST_MENU_PED_MODEL(Hash model)
REQUEST_MODEL(Hash model)
REQUEST_MODELS_IN_ROOM(int interior, char* roomName)
REQUEST_NAMED_PTFX_ASSET(char* fxName)
REQUEST_PTFX_ASSET
SET_DITCH_POLICE_MODELS(BOOL toggle)
SET_FOCUS_ENTITY(Entity entity)
SET_FOCUS_POS_AND_VEL(float x, float y, float z, float offsetX, float offsetY, float offsetZ)
SET_GAME_PAUSES_FOR_STREAMING(BOOL toggle)
SET_HD_AREA(float x, float y, float z, float radius)
SET_INTERIOR_ACTIVE(int interiorID, BOOL toggle)
SET_ISLAND_ENABLED(char* islandName, BOOL toggle)
SET_MAPDATACULLBOX_ENABLED(char* name, BOOL toggle)
SET_MODEL_AS_NO_LONGER_NEEDED(Hash model)
SET_PED_POPULATION_BUDGET(int budgetLevel)
SET_PLAYER_SHORT_SWITCH_STYLE(int style)
SET_PLAYER_SWITCH_ESTABLISHING_SHOT(char* name)
SET_PLAYER_SWITCH_OUTRO(float cameraCoordX, float cameraCoordY, float cameraCoordZ, float camRotationX, float camRotationY, float camRotationZ, float camFov, float camFarClip, int rotationOrder)
SET_REDUCE_PED_MODEL_BUDGET(BOOL toggle)
SET_REDUCE_VEHICLE_MODEL_BUDGET(BOOL toggle)
SET_RENDER_HD_ONLY(BOOL toggle)
SET_SRL_TIME(float p0)
SET_STREAMING(BOOL toggle)
SET_VEHICLE_POPULATION_BUDGET(int p0)