SET_BLIP_FLASHES(Blip blip, BOOL toggle)
SET_BLIP_FLASHES_ALTERNATE(Blip blip, BOOL toggle)
SET_BLIP_HIDDEN_ON_LEGEND(Blip blip, BOOL toggle)
SET_BLIP_HIGH_DETAIL(Blip blip, BOOL toggle)
SET_BLIP_NAME_FROM_TEXT_FILE(Blip blip, char* gxtEntry)
SET_BLIP_NAME_TO_PLAYER_NAME(Blip blip, Player player)
SET_BLIP_PRIORITY(Blip blip, int priority)
SET_BLIP_ROTATION(Blip blip, int rotation)
SET_BLIP_ROUTE(Blip blip, BOOL enabled)
SET_BLIP_ROUTE_COLOUR(Blip blip, int colour)
SET_BLIP_SCALE(Blip blip, float scale)
_SET_BLIP_SCALE_TRANSFORMATION(Blip blip, float xScale, float yScale)
SET_BLIP_SECONDARY_COLOUR(Blip blip, int r, int g, int b)
SET_BLIP_SHOW_CONE(Blip blip, BOOL toggle)
_SET_BLIP_SHRINK(Blip blip, BOOL toggle)
SET_BLIP_SPRITE(Blip blip, int spriteId)
_SET_BLIP_SQUARED_ROTATION(Blip blip, float heading)
SET_COLOUR_OF_NEXT_TEXT_COMPONENT(int hudColor)
_SET_DIRECTOR_MODE_CLEAR_TRIGGERED_FLAG
SET_FLOATING_HELP_TEXT_SCREEN_POSITION(int hudIndex, float x, float y)
SET_FLOATING_HELP_TEXT_STYLE(int hudIndex, int style, int hudColor, int alpha, int arrowPosition, int boxOffset)
SET_FLOATING_HELP_TEXT_TO_ENTITY(int hudIndex, Entity entity, float offsetX, float offsetY)
SET_FLOATING_HELP_TEXT_WORLD_POSITION(int hudIndex, float x, float y, float z)
SET_FRONTEND_ACTIVE(BOOL active)
SET_GPS_CUSTOM_ROUTE_RENDER(BOOL toggle, int radarThickness, int mapThickness)
SET_GPS_FLAGS(int p0, float p1)
SET_GPS_FLASHES(BOOL toggle)
SET_GPS_MULTI_ROUTE_RENDER(BOOL toggle)
SET_HEALTH_HUD_DISPLAY_VALUES(int health, int capacity, BOOL wasAdded)
_SET_HELP_MESSAGE_TEXT_STYLE(int style, int hudColor, int alpha, int p3, int p4)
SET_HUD_COMPONENT_POSITION(int id, float x, float y)
_SET_INTERIOR_ZOOM_LEVEL_DECREASED(BOOL toggle)
_SET_INTERIOR_ZOOM_LEVEL_INCREASED(BOOL toggle)
_SET_MAIN_PLAYER_BLIP_COLOUR(int color)
SET_MAX_ARMOUR_HUD_DISPLAY(int maximumValue)