SET_BLIP_AS_SHORT_RANGE(Blip blip, BOOL toggle)
SET_BLIP_BRIGHT(Blip blip, BOOL toggle)
SET_BLIP_CATEGORY(Blip blip, int index)
SET_BLIP_COLOUR(Blip blip, int color)
SET_BLIP_COORDS(Blip blip, float posX, float posY, float posZ)
SET_BLIP_DISPLAY(Blip blip, int displayId)
_SET_BLIP_DISPLAY_INDICATOR_ON_BLIP(Blip blip, BOOL toggle)
SET_BLIP_FADE(Blip blip, int opacity, int duration)
SET_BLIP_FLASH_INTERVAL(Blip blip, int interval)
SET_BLIP_FLASH_TIMER(Blip blip, int duration)
SET_BLIP_FLASHES(Blip blip, BOOL toggle)
SET_BLIP_FLASHES_ALTERNATE(Blip blip, BOOL toggle)
SET_BLIP_HIDDEN_ON_LEGEND(Blip blip, BOOL toggle)
SET_BLIP_HIGH_DETAIL(Blip blip, BOOL toggle)
SET_BLIP_NAME_FROM_TEXT_FILE(Blip blip, char* gxtEntry)
SET_BLIP_NAME_TO_PLAYER_NAME(Blip blip, Player player)
SET_BLIP_PRIORITY(Blip blip, int priority)
SET_BLIP_ROTATION(Blip blip, int rotation)
SET_BLIP_ROUTE(Blip blip, BOOL enabled)
SET_BLIP_ROUTE_COLOUR(Blip blip, int colour)
SET_BLIP_SCALE(Blip blip, float scale)
_SET_BLIP_SCALE_TRANSFORMATION(Blip blip, float xScale, float yScale)
SET_BLIP_SECONDARY_COLOUR(Blip blip, int r, int g, int b)
SET_BLIP_SHOW_CONE(Blip blip, BOOL toggle)
_SET_BLIP_SHRINK(Blip blip, BOOL toggle)
SET_BLIP_SPRITE(Blip blip, int spriteId)
_SET_BLIP_SQUARED_ROTATION(Blip blip, float heading)
SET_COLOUR_OF_NEXT_TEXT_COMPONENT(int hudColor)
_SET_DIRECTOR_MODE_CLEAR_TRIGGERED_FLAG
SET_FLOATING_HELP_TEXT_SCREEN_POSITION(int hudIndex, float x, float y)
SET_FLOATING_HELP_TEXT_STYLE(int hudIndex, int p1, int p2, int p3, int p4, int p5)
SET_FLOATING_HELP_TEXT_TO_ENTITY(int hudIndex, Entity entity, float offsetX, float offsetY)
SET_FLOATING_HELP_TEXT_WORLD_POSITION(int hudIndex, float x, float y, float z)
SET_FRONTEND_ACTIVE(BOOL active)
SET_GPS_CUSTOM_ROUTE_RENDER(BOOL toggle, int radarThickness, int mapThickness)