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Native Reference
API Set:
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_SET_ALLOW_ABILITY_BAR_IN_MULTIPLAYER
(BOOL toggle)
SET_ALLOW_COMMA_ON_TEXT_INPUT
(BOOL allow)
SET_BIGMAP_ACTIVE
(BOOL toggleBigMap, BOOL showFullMap)
SET_BLIP_ALPHA
(Blip blip, int alpha)
SET_BLIP_AS_FRIENDLY
(Blip blip, BOOL toggle)
SET_BLIP_AS_MISSION_CREATOR_BLIP
(Blip blip, BOOL toggle)
SET_BLIP_AS_SHORT_RANGE
(Blip blip, BOOL toggle)
SET_BLIP_BRIGHT
(Blip blip, BOOL toggle)
SET_BLIP_CATEGORY
(Blip blip, int index)
SET_BLIP_COLOUR
(Blip blip, int color)
SET_BLIP_COORDS
(Blip blip, float posX, float posY, float posZ)
SET_BLIP_DISPLAY
(Blip blip, int displayId)
_SET_BLIP_DISPLAY_INDICATOR_ON_BLIP
(Blip blip, BOOL toggle)
SET_BLIP_FADE
(Blip blip, int opacity, int duration)
SET_BLIP_FLASH_INTERVAL
(Blip blip, int interval)
SET_BLIP_FLASH_TIMER
(Blip blip, int duration)
SET_BLIP_FLASHES
(Blip blip, BOOL toggle)
SET_BLIP_FLASHES_ALTERNATE
(Blip blip, BOOL toggle)
SET_BLIP_HIDDEN_ON_LEGEND
(Blip blip, BOOL toggle)
SET_BLIP_HIGH_DETAIL
(Blip blip, BOOL toggle)
SET_BLIP_NAME_FROM_TEXT_FILE
(Blip blip, char* gxtEntry)
SET_BLIP_NAME_TO_PLAYER_NAME
(Blip blip, Player player)
SET_BLIP_PRIORITY
(Blip blip, int priority)
SET_BLIP_ROTATION
(Blip blip, int rotation)
SET_BLIP_ROUTE
(Blip blip, BOOL enabled)
SET_BLIP_ROUTE_COLOUR
(Blip blip, int colour)
SET_BLIP_SCALE
(Blip blip, float scale)
_SET_BLIP_SCALE_TRANSFORMATION
(Blip blip, float xScale, float yScale)
SET_BLIP_SECONDARY_COLOUR
(Blip blip, int r, int g, int b)
SET_BLIP_SHOW_CONE
(Blip blip, BOOL toggle)
_SET_BLIP_SHRINK
(Blip blip, BOOL toggle)
SET_BLIP_SPRITE
(Blip blip, int spriteId)
_SET_BLIP_SQUARED_ROTATION
(Blip blip, float heading)
SET_COLOUR_OF_NEXT_TEXT_COMPONENT
(int hudColor)
SET_CUSTOM_MP_HUD_COLOR
(int hudColorId)