Namespace: VEHICLEAPI set: clientGame: gta5
void BRING_VEHICLE_TO_HALT(Vehicle vehicle, float distance, int duration, BOOL unknown);
This native makes the vehicle stop immediately, as happens when we enter a MP garage.
. distance defines how far it will travel until stopping. Garage doors use 3.0.
. If killEngine is set to 1, you cannot resume driving the vehicle once it stops. This looks like is a bitmapped integer.
Old name: _SET_VEHICLE_HALT