FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
0x3E38E28A1D80DDF6
(Ped ped)
0x53DDC75BC3AC0A90
(Vehicle vehicle)
0x6100B3CEFD43452E
(Any p0)
0x8423541E8B3A1589
(Any p0, Any p1, Any p2)
0x8634CEF2522D987B
(Ped ped, char* p1, float value)
0x9D252648778160DF
(Any p0)
0xAB13A5565480B6D9
(Ped ped, char* p1)
0xFA83CA6776038F64
(float x, float y, float z)
Namespace:
VEHICLE
ADD_ROAD_NODE_SPEED_ZONE
(float x, float y, float z, float radius, float speed, BOOL p5)
ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA
(float p0, float p1, float p2, float p3, float p4, float p5, float p6)
ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE
(Vehicle vehicle)
ADD_VEHICLE_STUCK_CHECK_WITH_WARP
(Any p0, float p1, Any p2, BOOL p3, BOOL p4, BOOL p5, Any p6)
ADD_VEHICLE_UPSIDEDOWN_CHECK
(Vehicle vehicle)
ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS
(Vehicle vehicle)
ARE_ALL_VEHICLE_WINDOWS_INTACT
(Vehicle vehicle)
ARE_ANY_VEHICLE_SEATS_FREE
(Vehicle vehicle)
_ARE_BOMB_BAY_DOORS_OPEN
(Vehicle aircraft)
_ARE_HELI_STUB_WINGS_DEPLOYED
(Vehicle vehicle)
_ARE_OUTRIGGER_LEGS_DEPLOYED
(Vehicle vehicle)
ARE_PLANE_CONTROL_PANELS_INTACT
(Vehicle vehicle, BOOL checkForZeroHealth)
ARE_PLANE_PROPELLERS_INTACT
(Vehicle plane)
_ARE_PLANE_WINGS_INTACT
(Vehicle plane)
_ATTACH_CONTAINER_TO_HANDLER_FRAME
(Vehicle handler, Entity container)
ATTACH_ENTITY_TO_CARGOBOB
(Vehicle vehicle, Entity entity, int p2, float x, float y, float z)
ATTACH_VEHICLE_ON_TO_TRAILER
(Vehicle vehicle, Vehicle trailer, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ, float rotationX, float rotationY, float rotationZ, float disableColls)
ATTACH_VEHICLE_TO_CARGOBOB
(Vehicle cargobob, Vehicle vehicle, int vehicleBoneIndex, float x, float y, float z)
ATTACH_VEHICLE_TO_TOW_TRUCK
(Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ)
ATTACH_VEHICLE_TO_TRAILER
(Vehicle vehicle, Vehicle trailer, float radius)
BRING_VEHICLE_TO_HALT
(Vehicle vehicle, float distance, int duration, BOOL bControlVerticalVelocity)
CAN_ANCHOR_BOAT_HERE
(Vehicle boat)
CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS
(Vehicle boat)
CAN_CARGOBOB_PICK_UP_ENTITY
(Vehicle cargobob, Entity entity)
CAN_SHUFFLE_SEAT
(Vehicle vehicle, int seatIndex)
CLEAR_LAST_DRIVEN_VEHICLE
()