_SET_DISABLE_TURRET_MOVEMENT_THIS_FRAME
// SetDisableTurretMovementThisFrame
void _SET_DISABLE_TURRET_MOVEMENT_THIS_FRAME(Vehicle vehicle, int turretIdx);
Disables turret movement when called in a loop. You can still fire and aim. You cannot shoot backwards though.
NativeDB Introduced: v1365
Old name: _SET_DISABLE_TURRET_MOVEMENT