ROLL_DOWN_WINDOWS(Vehicle vehicle)
ROLL_UP_WINDOW(Vehicle vehicle, int windowIndex)
SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE(BOOL active)
SET_ALL_VEHICLE_GENERATORS_ACTIVE
SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7)
SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME(float range)
SET_BIKE_ON_STAND(Vehicle vehicle, float x, float y)
SET_BOAT_ANCHOR(Vehicle vehicle, BOOL toggle)
_SET_BOAT_BOOM_POSITION_RATIO(Vehicle vehicle, float ratio)
SET_BOAT_DISABLE_AVOIDANCE(Vehicle vehicle, BOOL p1)
_SET_BOAT_FROZEN_WHEN_ANCHORED(Vehicle vehicle, BOOL toggle)
_SET_BOAT_IS_SINKING(Vehicle vehicle)
_SET_BOAT_MOVEMENT_RESISTANCE(Vehicle vehicle, float value)
SET_BOAT_SINKS_WHEN_WRECKED(Vehicle vehicle, BOOL toggle)
_SET_CAMBERED_WHEELS_DISABLED(Vehicle vehicle, BOOL toggle)
SET_CAN_RESPRAY_VEHICLE(Vehicle vehicle, BOOL state)
SET_CAR_BOOT_OPEN(Vehicle vehicle)
_SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER(float multiplier)
SET_CARGOBOB_FORCE_DONT_DETACH_VEHICLE(Vehicle cargobob, BOOL toggle)
_SET_CARGOBOB_HOOK_CAN_ATTACH(Vehicle vehicle, BOOL toggle)
SET_CARGOBOB_PICKUP_MAGNET_ACTIVE(Vehicle cargobob, BOOL isActive)
SET_CARGOBOB_PICKUP_MAGNET_EFFECT_RADIUS(Vehicle vehicle, float p1)
SET_CARGOBOB_PICKUP_MAGNET_FALLOFF(Vehicle vehicle, float p1)
SET_CARGOBOB_PICKUP_MAGNET_PULL_ROPE_LENGTH(Vehicle cargobob, float p1)
SET_CARGOBOB_PICKUP_MAGNET_PULL_STRENGTH(Vehicle cargobob, float p1)
SET_CARGOBOB_PICKUP_MAGNET_REDUCED_FALLOFF(Vehicle cargobob, float p1)
SET_CARGOBOB_PICKUP_MAGNET_REDUCED_STRENGTH(Vehicle cargobob, Vehicle vehicle)
SET_CARGOBOB_PICKUP_MAGNET_STRENGTH(Vehicle cargobob, float strength)
SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER(Vehicle cargobob, float p1)
SET_CARGOBOB_PICKUP_ROPE_TYPE(Vehicle vehicle, int state)
SET_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL p1)
SET_CONVERTIBLE_ROOF_LATCH_STATE(Vehicle vehicle, BOOL state)
_SET_DEPLOY_HELI_STUB_WINGS(Vehicle vehicle, BOOL deploy, BOOL p2)
SET_DISABLE_PRETEND_OCCUPANTS(Vehicle vehicle, BOOL toggle)
SET_DISABLE_RANDOM_TRAINS_THIS_FRAME(BOOL toggle)