DELETE_WAYPOINTS_FROM_THIS_PLAYER
0xD8E694757BCEA8E9
0x62BABF2C
// DeleteWaypointsFromThisPlayer
void DELETE_WAYPOINTS_FROM_THIS_PLAYER();
Same as SET_WAYPOINT_OFF
, except it checks if the local player is the owner of the waypoint.
Old name: _DELETE_WAYPOINT