// RegisterStreamingFileFromCache
void REGISTER_STREAMING_FILE_FROM_CACHE(char* resourceName, char* fileName, char* cacheString);
Parameters:- resourceName:
The resource to add the asset to.
- fileName:
A file name in the resource.
- cacheString:
The string returned from REGISTER_RESOURCE_ASSET
on the server.
Experimental: This native may be altered or removed in future versions of CitizenFX without warning.
Registers a dynamic streaming asset from the server with the GTA streaming module system.