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Namespace: SCRIPTAPI set: clientGame: gta5editImprove

_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH

0x2C83A9DA6BFFC4F9
0x029D3841
// GetNumberOfReferencesOfScriptWithNameHash
int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(Hash scriptHash);
Gets the number of instances of the specified script is currently running.
Actually returns numRefs - 1.
if (program)
	v3 = rage::scrProgram::GetNumRefs(program) - 1;
return v3;

Old name: _GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT

Old name: _GET_NUMBER_OF_INSTANCES_OF_SCRIPT_WITH_NAME_HASH

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_IS_INTERIOR_RENDERING_DISABLED()
_RESET_EDITOR_VALUES()
0x5AD3932DAEB1E5D3()
0x7E2BD3EF6C205F09(char* p0, BOOL p1)
0xE058175F8EAFE79A(BOOL p0)
Namespace: SAVEMIGRATION
0x690B76BD2763E068()
0x84B418E93894AC1C()
0xE5E9746A66359F9D()
Namespace: SCRIPT
BG_END_CONTEXT(char* contextName)
BG_END_CONTEXT_HASH(Hash contextHash)
BG_START_CONTEXT(char* contextName)
BG_START_CONTEXT_HASH(Hash contextHash)
DOES_SCRIPT_EXIST(char* scriptName)
DOES_SCRIPT_WITH_NAME_HASH_EXIST(Hash scriptHash)
GET_EVENT_AT_INDEX(int eventGroup, int eventIndex)
GET_EVENT_DATA(int eventGroup, int eventIndex, int* eventData, int eventDataSize)
GET_EVENT_EXISTS(int eventGroup, int eventIndex)
GET_HASH_OF_THIS_SCRIPT_NAME()
GET_ID_OF_THIS_THREAD()
_GET_NAME_OF_THREAD(int threadId)
GET_NO_LOADING_SCREEN()
GET_NUMBER_OF_EVENTS(int eventGroup)
_GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH(Hash scriptHash)
GET_THIS_SCRIPT_NAME()
HAS_SCRIPT_LOADED(char* scriptName)
HAS_SCRIPT_WITH_NAME_HASH_LOADED(Hash scriptHash)
IS_THREAD_ACTIVE(int threadId)
_LOCK_LOADING_SCREEN_BUTTONS()
REQUEST_SCRIPT(char* scriptName)
REQUEST_SCRIPT_WITH_NAME_HASH(Hash scriptHash)
SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID()
SCRIPT_THREAD_ITERATOR_RESET()
SET_NO_LOADING_SCREEN(BOOL toggle)