SHOW_FRIEND_INDICATOR_ON_BLIP
0x23C3EB807312F01A
0x4C8F02B4
// ShowFriendIndicatorOnBlip
void SHOW_FRIEND_INDICATOR_ON_BLIP(Blip blip, BOOL toggle);
Highlights a blip by a half cyan circle on the right side of the blip. Indicating that that player is a friend (in GTA:O). This color can not be changed.
To toggle the left side (crew member indicator) of the half circle around the blip, use: SHOW_CREW_INDICATOR_ON_BLIP
.
Old name: SET_BLIP_FRIEND
Examples:
local player = 1 -- make sure this is an actual player, dont just use this example code!
local blip = GetBlipFromEntity(GetPlayerPed(player))
-- Toggle the friend outline indicator on the blip.
ShowFriendIndicatorOnBlip(blip, true)