_SET_MP_GAMER_TAG_OVERRIDE_PLAYER_HEALTH
// SetMpGamerTagOverridePlayerHealth
void _SET_MP_GAMER_TAG_OVERRIDE_PLAYER_HEALTH(int gamerTagId, int health, int maximumHealth);
Manually sets the player health value for a gamer tag, using the maximum health to calculate what percentage of the bar should be filled.
Has no effect unless _SET_MP_GAMER_TAG_DISABLE_PLAYER_HEALTH_SYNC has been called prior to disable synchronisation with the attached ped.
Old name: _SET_MP_GAMER_HEALTH_BAR_MAX