FiveM Docs
/
Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
GET_VEHICLE_WHEEL_SIZE
(Vehicle vehicle)
GET_VEHICLE_WHEEL_SPEED
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_STEERING_ANGLE
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_SURFACE_MATERIAL
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_SUSPENSION_COMPRESSION
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_TIRE_COLLIDER_SIZE
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_TIRE_COLLIDER_WIDTH
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_TRACTION_VECTOR_LENGTH
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_TYPE
(Vehicle vehicle)
GET_VEHICLE_WHEEL_WIDTH
(Vehicle vehicle)
GET_VEHICLE_WHEEL_X_OFFSET
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEEL_Y_ROTATION
(Vehicle vehicle, int wheelIndex)
GET_VEHICLE_WHEELIE_STATE
(Vehicle vehicle)
GET_VEHICLE_WINDOW_TINT
(Vehicle vehicle)
GET_VEHICLE_XENON_LIGHTS_CUSTOM_COLOR
(Vehicle vehicle, int* red, int* green, int* blue)
GET_WATER_QUAD_ALPHA
(int waterQuad, int* a0, int* a1, int* a2, int* a3)
GET_WATER_QUAD_AT_COORDS
(float x, float y)
GET_WATER_QUAD_AT_COORDS_3D
(float x, float y, float z)
GET_WATER_QUAD_BOUNDS
(int waterQuad, int* minX, int* minY, int* maxX, int* maxY)
GET_WATER_QUAD_COUNT
()
GET_WATER_QUAD_HAS_LIMITED_DEPTH
(int waterQuad, int* hasLimitedDepth)
GET_WATER_QUAD_IS_INVISIBLE
(int waterQuad, int* isInvisible)
GET_WATER_QUAD_LEVEL
(int waterQuad, float* waterQuadLevel)
GET_WATER_QUAD_NO_STENCIL
(int waterQuad, int* noStencil)
GET_WATER_QUAD_TYPE
(int waterQuad, int* waterType)
GET_WAVE_QUAD_AMPLITUDE
(int waveQuad, float* waveQuadAmplitude)
GET_WAVE_QUAD_AT_COORDS
(float x, float y)
GET_WAVE_QUAD_BOUNDS
(int waveQuad, int* minX, int* minY, int* maxX, int* maxY)
GET_WAVE_QUAD_COUNT
()
GET_WAVE_QUAD_DIRECTION
(int waveQuad, float* directionX, float* directionY)
GET_WEAPON_ANIMATION_OVERRIDE
(Ped ped)
GET_WEAPON_COMPONENT_ACCURACY_MODIFIER
(Hash componentHash)
GET_WEAPON_COMPONENT_CAMERA_HASH
(Hash componentHash)
GET_WEAPON_COMPONENT_CLIP_SIZE
(Hash componentHash)
GET_WEAPON_COMPONENT_DAMAGE_MODIFIER
(Hash componentHash)