Returns: A handle to a ped in the specified vehicle seat, or 0 if no such ped existed.
Gets the ped in the specified seat of the passed vehicle.
If there is no ped in the seat, and the game considers the vehicle as ambient population, this will create a random occupant ped in the seat, which may be cleaned up by the game fairly soon if not marked as script-owned mission entity.
NativeDB Added Parameter 3: BOOL p2 (uses a different GetOccupant function)