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Namespace: HUDAPI set: clientGame: gta5editImprove

0x2C173AE2BDB9385E

0x2C173AE2BDB9385E
// N_0x2c173ae2bdb9385e
int 0x2C173AE2BDB9385E(Blip blip);
Parameters:
  • blip:

    The blip to check.

Returns:

Seems to always return 0 from what I can tell. I've tried a lot of different blip related natives and it always seems to return 0.

GETBLIP* Seems to always return 0 from what I can tell. I've tried a lot of different blip related natives and it always seems to return 0. Decompiled scripts always pass a blip handle as p0.

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THEFEED_RESUME()
_THEFEED_SET_ANIMPOSTFX_COLOR(int red, int green, int blue, int alpha)
_THEFEED_SET_ANIMPOSTFX_COUNT(int count)
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0x04655F9D075D0AE5(BOOL toggle)
0x0C698D8F099174C7(Any p0)
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0x214CD562A939246A()
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0x24A49BEAF468DC90(Any p0, Any* p1, Any p2, Any p3, Any p4)
0x2790F4B17D098E26(BOOL toggle)
0x2C173AE2BDB9385E(Blip blip)
0x2C9F302398E13141(Blip blip, Any p1)
0x2E22FEFA0100275E()
0x2F057596F2BD0061()
0x35A3CD97B2C0A6D2(Blip blip)
0x41350B4FC28E3941(BOOL p0)
0x4B5B620C9B59ED34(Any p0, Any p1)
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0x57D760D55F54E071(int p0)
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