// SetRoadsInAngledArea
void SET_ROADS_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, BOOL unknown1, BOOL unknown2, BOOL unknown3);
Parameters:- x1:
X dimension of the angled area 'origin'
- y1:
Y dimension of the angled area 'origin'
- z1:
Z dimension of the angled area 'origin'
- x2:
X dimension of the angled area 'extent'
- y2:
Y dimension of the angled area 'extent'
- z2:
Z dimension of the angled area 'extent'
- width:
Width of the angled area
- unknown1:
- unknown2:
- unknown3:
unknown3 is related to SEND_SCRIPT_WORLD_STATE_EVENT > CNetworkRoadNodeWorldStateData
in networked environments.
See IS_POINT_IN_ANGLED_AREA
for the definition of an angled area.