chat:addMessage

About

Triggering this event allows you to send a chat message to this client. Message object structure:

message = {
  color = color,
  multiline = true,
  args = {author, otherArgs...}
}

Name

chat:addMessage

Parameters

object message

Examples

This example sends a chat message to a player locally from a client script (only the executing client will see it).

Lua Example:
TriggerEvent('chat:addMessage', {
  color = { 255, 0, 0},
  multiline = true,
  args = {"Me", "Please be careful to not step on too many snails!"}
})
C# Example:
TriggerEvent("chat:addMessage", new
{
    color = new[] {255, 0, 0},
    multiline = true,
    args = new[] {"Me", "Please be careful to not step on too many snails!"}
});

Example Result:

screenshot-1