FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: CFXAPI set: clientGame: gta5editImprove

RESET_MAPDATA_ENTITY_MATRIX

0x8143FA4F
// ResetMapdataEntityMatrix
BOOL RESET_MAPDATA_ENTITY_MATRIX(int mapDataHash, int entityInternalIdx);
Parameters:
  • mapDataHash:

    A mapdata hash from mapDataLoaded event.

  • entityInternalIdx:

    An internal entity's index.

Returns:

True if successful, false if not.

Resets mapdata entity transform matrix to its original state. This function supports SDK infrastructure and is not intended to be used directly from your code.

Privacy
•
Cookie Policy
•
Cookie Settings
IS_VALID_INTERIOR(int interior)
PIN_INTERIOR_IN_MEMORY(int interior)
REFRESH_INTERIOR(int interiorID)
_SET_INTERIOR_ENTITY_SET_COLOR(int interior, char* entitySetName, int color)
UNPIN_INTERIOR(int interior)
0x38C1CB1CB119A016(Any p0, Any p1)
0x405DC2AEF6AF95B9(Hash roomHashKey)
0x483ACA1176CA93F1()
0x4C2330E61D3DEB56(int interior)
0x7241CCB7D020DB69(Entity entity, BOOL toggle)
0x7ECDF98587E92DEC(Any p0)
0x82EBB79E258FA2B7(Entity entity, int interiorID)
0x9E6542F0CE8E70A3(BOOL toggle)
0xAF348AFCB575A441(char* roomName)
Namespace: ITEMSET
ADD_TO_ITEMSET(Any p0, Any p1)
CLEAN_ITEMSET(Any p0)
CREATE_ITEMSET(BOOL distri)
DESTROY_ITEMSET(Any p0)
GET_INDEXED_ITEM_IN_ITEMSET(Any p0, Any p1)
GET_ITEMSET_SIZE(ScrHandle x)
IS_IN_ITEMSET(Any p0, Any p1)
IS_ITEMSET_VALID(Any p0)
REMOVE_FROM_ITEMSET(Any p0, Any p1)
Namespace: LOADINGSCREEN
_LOADINGSCREEN_GET_LOAD_FREEMODE()
_LOADINGSCREEN_GET_LOAD_FREEMODE_WITH_EVENT_NAME()
_LOADINGSCREEN_IS_LOADING_FREEMODE()
_LOADINGSCREEN_SET_IS_LOADING_FREEMODE(BOOL toggle)
_LOADINGSCREEN_SET_LOAD_FREEMODE(BOOL toggle)
_LOADINGSCREEN_SET_LOAD_FREEMODE_WITH_EVENT_NAME(BOOL toggle)
0xF2CA003F167E21D2()
0xFA1E0E893D915215(BOOL toggle)
Namespace: LOCALIZATION
GET_CURRENT_LANGUAGE()