REQUEST_SCALEFORM_MOVIE_WITH_IGNORE_SUPER_WIDESCREEN(char* scaleformName)
REQUEST_SCALEFORM_SCRIPT_HUD_MOVIE(int hudComponent)
REQUEST_STREAMED_TEXTURE_DICT(char* textureDict, BOOL p1)
RESET_PARTICLE_FX_OVERRIDE(char* name)
RESET_PAUSED_RENDERPHASES
RESET_SCRIPT_GFX_ALIGN
_RETURN_TWO(int p0)
SAVE_HIGH_QUALITY_PHOTO(int unused)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOL(BOOL value)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT(float value)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(int value)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING(int value)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING(char* string)
SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING(char* string)
_SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING_2(char* string)
_SEETHROUGH_GET_MAX_THICKNESS
SEETHROUGH_RESET
SEETHROUGH_SET_COLOR_NEAR(int red, int green, int blue)
_SEETHROUGH_SET_FADE_END_DISTANCE(float distance)
_SEETHROUGH_SET_FADE_START_DISTANCE(float distance)
SEETHROUGH_SET_HEATSCALE(int index, float heatScale)
_SEETHROUGH_SET_HI_LIGHT_INTENSITY(float intensity)
_SEETHROUGH_SET_HI_LIGHT_NOISE(float noise)
_SEETHROUGH_SET_MAX_THICKNESS(float thickness)
_SEETHROUGH_SET_NOISE_AMOUNT_MAX(float amount)
_SEETHROUGH_SET_NOISE_AMOUNT_MIN(float amount)
SET_ARTIFICIAL_LIGHTS_STATE(BOOL state)
_SET_ARTIFICIAL_LIGHTS_STATE_AFFECTS_VEHICLES(BOOL toggle)
SET_BACKFACECULLING(BOOL toggle)
_SET_BINK_MOVIE(char* name)
_SET_BINK_MOVIE_TIME(int binkMovie, float progress)
_SET_BINK_MOVIE_UNK_2(int binkMovie, BOOL p1)
_SET_BINK_MOVIE_VOLUME(int binkMovie, float value)
_SET_BINK_SHOULD_SKIP(int binkMovie, BOOL shouldSkip)
SET_CHECKPOINT_CYLINDER_HEIGHT(int checkpoint, float nearHeight, float farHeight, float radius)