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Native Reference
API Set:
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client
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GET_CONTROL_NORMAL
(int padIndex, int control)
GET_CONTROL_UNBOUND_NORMAL
(int padIndex, int control)
GET_CONTROL_VALUE
(int padIndex, int control)
GET_DISABLED_CONTROL_NORMAL
(int padIndex, int control)
GET_DISABLED_CONTROL_UNBOUND_NORMAL
(int padIndex, int control)
GET_IS_USING_ALTERNATE_DRIVEBY
()
GET_LOCAL_PLAYER_AIM_STATE
()
_GET_LOCAL_PLAYER_AIM_STATE_2
()
_GET_TIME_SINCE_LAST_INPUT
(int padIndex)
IS_CONTROL_ENABLED
(int padIndex, int control)
IS_CONTROL_JUST_PRESSED
(int padIndex, int control)
IS_CONTROL_JUST_RELEASED
(int padIndex, int control)
IS_CONTROL_PRESSED
(int padIndex, int control)
IS_CONTROL_RELEASED
(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_PRESSED
(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_RELEASED
(int padIndex, int control)
IS_DISABLED_CONTROL_PRESSED
(int padIndex, int control)
_IS_DISABLED_CONTROL_RELEASED
(int padIndex, int control)
IS_LOOK_INVERTED
()
_IS_USING_KEYBOARD
(int padIndex)
_IS_USING_KEYBOARD_2
(int padIndex)
_RESET_INPUT_MAPPING_SCHEME
()
_SET_CONTROL_LIGHT_EFFECT_COLOR
(int padIndex, int red, int green, int blue)
_SET_CONTROL_NORMAL
(int padIndex, int control, float amount)
_SET_CURSOR_LOCATION
(float x, float y)
SET_INPUT_EXCLUSIVE
(int padIndex, int control)
SET_PAD_SHAKE
(int padIndex, int duration, int frequency)
SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED
(BOOL toggle)
STOP_PAD_SHAKE
(int padIndex)
_SWITCH_TO_INPUT_MAPPING_SCHEME
(char* name)
_SWITCH_TO_INPUT_MAPPING_SCHEME_2
(char* name)
0x14D29BB12D47F68C
(Any p0, Any p1, Any p2, Any p3, Any p4)
0x23F09EADC01449D6
(int padIndex)
0x25AAA32BDC98F2A3
()
0x5B73C77D9EB66E24
(BOOL p0)