TASK_VEHICLE_FOLLOW
0xFC545A9F0626E3B6
0xA8B917D7
// TaskVehicleFollow
void TASK_VEHICLE_FOLLOW(Ped driver, Vehicle vehicle, Entity targetEntity, float speed, int drivingStyle, int minDistance);
Makes a ped in a vehicle follow an entity (ped, vehicle, etc.)
drivingStyle: http://gtaforums.com/topic/822314-guide-driving-styles/
Old name: _TASK_VEHICLE_FOLLOW