FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: AUDIOAPI set: clientGame: gta5editImprove

USE_SIREN_AS_HORN

0xFA932DE350266EF8
0xC6BC16F3
// UseSirenAsHorn
void USE_SIREN_AS_HORN(Vehicle vehicle, BOOL toggle);
START_AUDIO_SCENE(char* scene)
START_PRELOADED_CONVERSATION()
START_SCRIPT_CONVERSATION(BOOL p0, BOOL p1, BOOL p2, BOOL p3)
START_SCRIPT_PHONE_CONVERSATION(BOOL p0, BOOL p1)
STOP_ALARM(char* alarmName, BOOL toggle)
STOP_ALL_ALARMS(BOOL stop)
STOP_AUDIO_SCENE(char* scene)
STOP_AUDIO_SCENES()
STOP_CURRENT_PLAYING_AMBIENT_SPEECH(Ped ped)
STOP_CURRENT_PLAYING_SPEECH(Ped ped)
STOP_CUTSCENE_AUDIO()
STOP_PED_RINGTONE(Ped ped)
STOP_PED_SPEAKING(Ped ped, BOOL shaking)
STOP_SCRIPTED_CONVERSATION(BOOL p0)
STOP_SOUND(int soundId)
STOP_STREAM()
STOP_SYNCHRONIZED_AUDIO_EVENT(Any p0)
TRIGGER_MUSIC_EVENT(char* eventName)
_TRIGGER_SIREN(Vehicle vehicle)
UNFREEZE_RADIO_STATION(char* radioStation)
UNLOCK_MISSION_NEWS_STORY(int newsStory)
UNLOCK_RADIO_STATION_TRACK_LIST(char* radioStation, char* trackListName)
UNREGISTER_SCRIPT_WITH_AUDIO()
_UPDATE_LSUR(BOOL enableMixes)
USE_SIREN_AS_HORN(Vehicle vehicle, BOOL toggle)
0x0150B6FF25A9E2E5()
0x02E93C796ABD3A97(BOOL p0)
0x062D5EAD4DA2FA6A()
0x0B568201DD99F0EB(BOOL p0)
0x11579D940949C49E(Any p0)
0x149AEE66F0CB3A99(float p0, float p1)
0x159B7318403A1CD8(Any p0)
0x19AF7ED9B9D23058()
0x1B7ABE26CBCBF8C7(Ped ped, Any p1, Any p2)
0x1C073274E065C6D2(Vehicle vehicle, BOOL toggle)