_NETWORK_EARN_JOB_BONUS_FIRST_TIME_BONUS(Any p0, Any p1, Any p2)
_NETWORK_EARN_JOB_BONUS_HEIST_AWARD(Any p0, Any p1, Any p2)
NETWORK_GET_EVC_BALANCE
_NETWORK_GET_IS_HIGH_EARNER
NETWORK_GET_PVC_BALANCE
NETWORK_GET_PVC_TRANSFER_BALANCE
NETWORK_GET_REMAINING_TRANSFER_BALANCE
NETWORK_GET_STRING_BANK_BALANCE
NETWORK_GET_STRING_BANK_WALLET_BALANCE
NETWORK_GET_STRING_WALLET_BALANCE(int characterSlot)
NETWORK_GET_VC_BALANCE
NETWORK_GET_VC_BANK_BALANCE
_NETWORK_GET_VC_BANK_BALANCE_IS_NOT_LESS_THAN(int amount)
_NETWORK_GET_VC_BANK_WALLET_BALANCE_IS_NOT_LESS_THAN(int amount, int characterSlot)
NETWORK_GET_VC_WALLET_BALANCE(int characterSlot)
_NETWORK_GET_VC_WALLET_BALANCE_IS_NOT_LESS_THAN(int amount, int characterSlot)
NETWORK_GIVE_PLAYER_JOBSHARE_CASH(int amount, int* networkHandle)
NETWORK_INITIALIZE_CASH(int wallet, int bank)
_NETWORK_MANUAL_DELETE_CHARACTER(int characterSlot)
NETWORK_MONEY_CAN_BET(int amount, BOOL p1, BOOL p2)
NETWORK_PAY_EMPLOYEE_WAGE(Any p0, BOOL p1, BOOL p2)
NETWORK_PAY_MATCH_ENTRY_FEE(int amount, char* matchId, BOOL p2, BOOL p3)
NETWORK_PAY_UTILITY_BILL(int amount, BOOL p1, BOOL p2)
NETWORK_RECEIVE_PLAYER_JOBSHARE_CASH(int value, int* networkHandle)
NETWORK_REFUND_CASH(int index, char* context, char* reason, BOOL unk)
_NETWORK_RIVAL_DELIVERY_COMPLETED(int earnedMoney)
NETWORK_SPENT_AMMO_DROP(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_ARCADE_GAME(Any p0, Any p1, Any p2, Any p3, Any p4)
_NETWORK_SPENT_ARCADE_GENERIC(Any p0, Any p1, Any p2, Any p3, Any p4)
_NETWORK_SPENT_ARENA_JOIN_SPECTATOR(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_ARENA_PREMIUM(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_ARENA_SPECTATOR_BOX(int amount, Any p1, BOOL p2, BOOL p3)
NETWORK_SPENT_ARREST_BAIL(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_AUTOSHOP_MODIFICATIONS(Any p0, Any p1, Any p2, Any p3, Any p4)
_NETWORK_SPENT_AUTOSHOP_PROPERTY_UTILITY_FEE(Any p0, Any p1, Any p2, Any p3)