FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
0xBC0CE682D4D05650
(int ropeId, int p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12, float p13)
0xCC6E963682533882
(Object object)
Namespace:
PLAYER
ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP
(Player player)
ARE_PLAYER_STARS_GREYED_OUT
(Player player)
ASSISTED_MOVEMENT_CLOSE_ROUTE
()
ASSISTED_MOVEMENT_FLUSH_ROUTE
()
CAN_PED_HEAR_PLAYER
(Player player, Ped ped)
CAN_PLAYER_START_MISSION
(Player player)
CHANGE_PLAYER_PED
(Player player, Ped ped, BOOL b2, BOOL resetDamage)
CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED
(Player player)
CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED
(Player player)
CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE
(Player player)
CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE
(Player player)
CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE
(Player player)
_CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE
(Player player)
CLEAR_PLAYER_WANTED_LEVEL
(Player player)
DISABLE_PLAYER_FIRING
(Player player, BOOL toggle)
DISABLE_PLAYER_VEHICLE_REWARDS
(Player player)
DISPLAY_SYSTEM_SIGNIN_UI
(BOOL unk)
ENABLE_SPECIAL_ABILITY
(Player player, BOOL toggle)
EXTEND_WORLD_BOUNDARY_FOR_PLAYER
(float x, float y, float z)
FORCE_CLEANUP
(int cleanupFlags)
FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME
(char* name, int cleanupFlags)
FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID
(int id, int cleanupFlags)
_GET_ACHIEVEMENT_PROGRESS
(int achievement)
GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP
()
GET_ENTITY_PLAYER_IS_FREE_AIMING_AT
(Player player, Entity* entity)
GET_IS_PLAYER_DRIVING_ON_HIGHWAY
(Player playerId)
GET_MAX_WANTED_LEVEL
()
GET_NUMBER_OF_PLAYERS
()
_GET_NUMBER_OF_PLAYERS_IN_TEAM
(int team)
GET_PLAYER_CURRENT_STEALTH_NOISE
(Player player)
GET_PLAYER_FAKE_WANTED_LEVEL
(Player player)
GET_PLAYER_GROUP
(Player player)