// SetVehicleStartupRevSound
void SET_VEHICLE_STARTUP_REV_SOUND(Vehicle vehicle, char* p1, char* p2);
Overrides the vehicle's startup engine rev sound.
2 calls found in the b617d scripts:
AUDIO::SET_VEHICLE_STARTUP_REV_SOUND(l_A42, "Franklin_Bike_Rev", "BIG_SCORE_3A_SOUNDS");
AUDIO::SET_VEHICLE_STARTUP_REV_SOUND(l_166, "Trevor_Revs_Off", "PALETO_SCORE_SETUP_SOUNDS");