// ActivateFrontendMenu
void ACTIVATE_FRONTEND_MENU(Hash menuhash, BOOL togglePause, int component);
Does stuff like this:\
gyazo.com/7fcb78ea3520e3dbc5b2c0c0f3712617\
Example:\
int GetHash = GET_HASH_KEY("fe_menu_version_corona_lobby");\
ACTIVATE_FRONTEND_MENU(GetHash, 0, -1);\
BOOL p1 is a toggle to define the game in pause.\
int p2 is unknown but -1 always works, not sure why though.\
[30/03/2017] ins1de :\
the int p2 is actually a component variable. When the pause menu is visible, it opens the tab related to it.\
Example : Function.Call(Hash.ACTIVATE_FRONTEND_MENU,-1171018317, 0, 42);\
Result : Opens the "Online" tab without pausing the menu, with -1 it opens the map.
Below is a list of all known Frontend Menu Hashes.
- FE_MENU_VERSION_SP_PAUSE
- FE_MENU_VERSION_MP_PAUSE
- FE_MENU_VERSION_CREATOR_PAUSE
- FE_MENU_VERSION_CUTSCENE_PAUSE
- FE_MENU_VERSION_SAVEGAME
- FE_MENU_VERSION_PRE_LOBBY
- FE_MENU_VERSION_LOBBY
- FE_MENU_VERSION_MP_CHARACTER_SELECT
- FE_MENU_VERSION_MP_CHARACTER_CREATION
- FE_MENU_VERSION_EMPTY
- FE_MENU_VERSION_EMPTY_NO_BACKGROUND
- FE_MENU_VERSION_TEXT_SELECTION
- FE_MENU_VERSION_CORONA
- FE_MENU_VERSION_CORONA_LOBBY
- FE_MENU_VERSION_CORONA_JOINED_PLAYERS
- FE_MENU_VERSION_CORONA_INVITE_PLAYERS
- FE_MENU_VERSION_CORONA_INVITE_FRIENDS
- FE_MENU_VERSION_CORONA_INVITE_CREWS
- FE_MENU_VERSION_CORONA_INVITE_MATCHED_PLAYERS
- FE_MENU_VERSION_CORONA_INVITE_LAST_JOB_PLAYERS
- FE_MENU_VERSION_CORONA_RACE
- FE_MENU_VERSION_CORONA_BETTING
- FE_MENU_VERSION_JOINING_SCREEN
- FE_MENU_VERSION_LANDING_MENU
- FE_MENU_VERSION_LANDING_KEYMAPPING_MENU