_NETWORK_SPENT_GANGOPS_START_MISSION(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_GANGOPS_START_STRAND(int type, int amount, BOOL p2, BOOL p3)
_NETWORK_SPENT_GANGOPS_TRIP_SKIP(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_HANGAR_STAFF_CHARGES(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_HANGAR_UTILITY_CHARGES(int amount, BOOL p1, BOOL p2)
NETWORK_SPENT_HELI_PICKUP(Any p0, BOOL p1, BOOL p2)
NETWORK_SPENT_HIRE_MERCENARY(Any p0, BOOL p1, BOOL p2)
NETWORK_SPENT_HIRE_MUGGER(Any p0, BOOL p1, BOOL p2)
NETWORK_SPENT_HOLDUPS(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_IM_ABILITY(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_IMPORT_EXPORT_REPAIR(Any p0, Any p1, Any p2)
NETWORK_SPENT_IN_STRIPCLUB(Any p0, BOOL p1, Any p2, BOOL p3)
_NETWORK_SPENT_ISLAND_HEIST(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_JOB_SKIP(int amount, char* matchId, BOOL p2, BOOL p3)
_NETWORK_SPENT_JUKEBOX(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_MAKE_IT_RAIN(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_MOVE_YACHT(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_NIGHTCLUB_BAR_DRINK(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_NIGHTCLUB_ENTRY_FEE(Player player, int amount, Any p1, BOOL p2, BOOL p3)
NETWORK_SPENT_NO_COPS(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_ORDER_BODYGUARD_VEHICLE(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_ORDER_WAREHOUSE_VEHICLE(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PA_SERVICE_DANCER(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PA_SERVICE_HELI_PICKUP(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PAY_BOSS(Any p0, Any p1, Any p2)
_NETWORK_SPENT_PAY_GOON(int p0, int p1, int amount)
NETWORK_SPENT_PAY_VEHICLE_INSURANCE_PREMIUM(int amount, Hash vehicleModel, int* networkHandle, BOOL notBankrupt, BOOL hasTheMoney)
NETWORK_SPENT_PLAYER_HEALTHCARE(int p0, int p1, BOOL p2, BOOL p3)
NETWORK_SPENT_PROSTITUTES(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_PURCHASE_HANGAR(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PURCHASE_WAREHOUSE(int amount, Any data, BOOL p2, BOOL p3)
_NETWORK_SPENT_RDRHATCHET_BONUS(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_REHIRE_DJ(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_RENAME_ORGANIZATION(Any p0, Any p1, Any p2)
NETWORK_SPENT_REQUEST_HEIST(Any p0, BOOL p1, BOOL p2)