FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
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BREAK_ENTITY_GLASS
(Entity entity, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, Any p9, BOOL p10)
DELETE_CHILD_ROPE
(int ropeId)
DELETE_ROPE
(int* ropeId)
DETACH_ROPE_FROM_ENTITY
(int ropeId, Entity entity)
_DOES_ROPE_BELONG_TO_THIS_SCRIPT
(int ropeId)
DOES_ROPE_EXIST
(int* ropeId)
GET_CGOFFSET
(Entity entity)
_GET_HAS_OBJECT_FRAG_INST
(Object object)
GET_ROPE_LAST_VERTEX_COORD
(int ropeId)
GET_ROPE_VERTEX_COORD
(int ropeId, int vertex)
GET_ROPE_VERTEX_COUNT
(int ropeId)
LOAD_ROPE_DATA
(int ropeId, char* rope_preset)
PIN_ROPE_VERTEX
(int ropeId, int vertex, float x, float y, float z)
ROPE_ARE_TEXTURES_LOADED
()
ROPE_CONVERT_TO_SIMPLE
(int ropeId)
ROPE_DRAW_SHADOW_ENABLED
(int* ropeId, BOOL toggle)
ROPE_FORCE_LENGTH
(int ropeId, float length)
ROPE_GET_DISTANCE_BETWEEN_ENDS
(int ropeId)
ROPE_LOAD_TEXTURES
()
ROPE_RESET_LENGTH
(int ropeId, float length)
ROPE_SET_UPDATE_ORDER
(int ropeId, Any p1)
ROPE_SET_UPDATE_PINVERTS
(int ropeId)
ROPE_UNLOAD_TEXTURES
()
SET_CG_AT_BOUNDCENTER
(Entity entity)
SET_CGOFFSET
(Entity entity, float x, float y, float z)
SET_DAMPING
(Entity entity, int vertex, float value)
SET_DISABLE_BREAKING
(Object object, BOOL toggle)
SET_DISABLE_FRAG_DAMAGE
(Object object, BOOL toggle)
_SET_ENTITY_PROOF_UNK
(Entity entity, BOOL toggle)
_SET_LAUNCH_CONTROL_ENABLED
(BOOL toggle)
START_ROPE_UNWINDING_FRONT
(int ropeId)
START_ROPE_WINDING
(int ropeId)
STOP_ROPE_UNWINDING_FRONT
(int ropeId)
STOP_ROPE_WINDING
(int ropeId)
UNPIN_ROPE_VERTEX
(int ropeId, int vertex)