// SetTaskMoveNetworkSignalFloat
void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT(Ped ped, char* signalName, float value);
p0 - PLAYER::PLAYER_PED_ID();
p1 - "Phase", "Wobble", "x_axis","y_axis","introphase","speed".
p2 - From what i can see it goes up to 1f (maybe).
-LcGamingHD
Example: TASK::_D5BB4025AE449A4E(PLAYER::PLAYER_PED_ID(), "Phase", 0.5);