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Namespace: NETWORKAPI set: clientGame: gta5editImprove

_NETWORK_IS_THIS_SCRIPT_MARKED

0xD1110739EEADB592
// NetworkIsThisScriptMarked
BOOL _NETWORK_IS_THIS_SCRIPT_MARKED(Any p0, BOOL p1, Any p2);

Old name: _NETWORK_SET_THIS_SCRIPT_MARKED

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NETWORK_IS_OFFLINE_INVITE_PENDING()
NETWORK_IS_PARTICIPANT_ACTIVE(int p0)
NETWORK_IS_PARTY_MEMBER(int* networkHandle)
NETWORK_IS_PENDING_FRIEND(Any p0)
NETWORK_IS_PLAYER_A_PARTICIPANT(Player player)
NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT(Player player1, char* script, Player player2)
NETWORK_IS_PLAYER_ACTIVE(Player player)
NETWORK_IS_PLAYER_BLOCKED_BY_ME(Player player)
NETWORK_IS_PLAYER_CONCEALED(Player player)
NETWORK_IS_PLAYER_CONNECTED(Player player)
_NETWORK_IS_PLAYER_EQUAL_TO_INDEX(Player player, int index)
NETWORK_IS_PLAYER_FADING(Player player)
NETWORK_IS_PLAYER_IN_MP_CUTSCENE(Player player)
NETWORK_IS_PLAYER_MUTED_BY_ME(Player player)
NETWORK_IS_PLAYER_TALKING(Player player)
_NETWORK_IS_PSN_AVAILABLE()
NETWORK_IS_SCRIPT_ACTIVE(char* scriptName, Player player, BOOL p2, Any p3)
_NETWORK_IS_SCRIPT_ACTIVE_BY_HASH(Hash scriptHash, int p1, BOOL p2, int p3)
NETWORK_IS_SESSION_ACTIVE()
NETWORK_IS_SESSION_BUSY()
NETWORK_IS_SESSION_STARTED()
NETWORK_IS_SIGNED_IN()
NETWORK_IS_SIGNED_ONLINE()
_NETWORK_IS_TEXT_CHAT_ACTIVE()
_NETWORK_IS_THIS_SCRIPT_MARKED(Any p0, BOOL p1, Any p2)
NETWORK_IS_TRANSITION_BUSY()
NETWORK_IS_TRANSITION_CLOSED_CREW()
NETWORK_IS_TRANSITION_CLOSED_FRIENDS()
NETWORK_IS_TRANSITION_HOST()
NETWORK_IS_TRANSITION_HOST_FROM_HANDLE(int* networkHandle)
NETWORK_IS_TRANSITION_MATCHMAKING()
NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING()
NETWORK_IS_TRANSITION_PRIVATE()
NETWORK_IS_TRANSITION_SOLO()
NETWORK_IS_TRANSITION_STARTED()