STOP_FIRE_IN_RANGE(float x, float y, float z, float radius)
Namespace: GRAPHICS
ADD_DECAL(int decalType, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float sideX, float sideY, float sideZ, float width, float height, float rCoef, float gCoef, float bCoef, float opacity, float timeout, BOOL isLongRange, BOOL isDynamic, BOOL useComplexColn)
ADD_ENTITY_ICON(Entity entity, char* icon)
_ADD_OIL_DECAL(float x, float y, float z, float groundLvl, float width, float transparency)
ADD_PETROL_DECAL(float x, float y, float z, float groundLvl, float width, float transparency)
ADD_PETROL_TRAIL_DECAL_INFO(float x, float y, float z, float p3)
ADD_TCMODIFIER_OVERRIDE(char* modifierName1, char* modifierName2)
ADD_VEHICLE_CREW_EMBLEM(Vehicle vehicle, Ped ped, int boneIndex, float x1, float x2, float x3, float y1, float y2, float y3, float z1, float z2, float z3, float scale, Any p13, int alpha)
_ANIMPOSTFX_GET_UNK(char* effectName)
ANIMPOSTFX_IS_RUNNING(char* effectName)
ANIMPOSTFX_PLAY(char* effectName, int duration, BOOL looped)
ANIMPOSTFX_STOP(char* effectName)
ANIMPOSTFX_STOP_ALL
_ANIMPOSTFX_STOP_AND_DO_UNK(char* effectName)
ATTACH_TV_AUDIO_TO_ENTITY(Entity entity)
BEGIN_SCALEFORM_MOVIE_METHOD(int scaleform, char* methodName)
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND(char* functionName)
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND_HEADER(char* functionName)
BEGIN_SCALEFORM_SCRIPT_HUD_MOVIE_METHOD(int hudComponent, char* methodName)
BEGIN_TAKE_HIGH_QUALITY_PHOTO
BEGIN_TAKE_MISSION_CREATOR_PHOTO
BEGIN_TEXT_COMMAND_SCALEFORM_STRING(char* textLabel)
CALL_SCALEFORM_MOVIE_METHOD(int scaleform, char* method)
CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(int scaleform, char* methodName, float param1, float param2, float param3, float param4, float param5)
CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING(int scaleform, char* methodName, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, char* stringParam1, char* stringParam2, char* stringParam3, char* stringParam4, char* stringParam5)
CALL_SCALEFORM_MOVIE_METHOD_WITH_STRING(int scaleform, char* methodName, char* param1, char* param2, char* param3, char* param4, char* param5)
_CASCADE_SHADOWS_CLEAR_SHADOW_SAMPLE_TYPE
CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER(BOOL toggle)
CASCADE_SHADOWS_INIT_SESSION
CASCADE_SHADOWS_SET_AIRCRAFT_MODE(BOOL p0)
CASCADE_SHADOWS_SET_CASCADE_BOUNDS(Any p0, BOOL p1, float p2, float p3, float p4, float p5, BOOL p6, float p7)
CASCADE_SHADOWS_SET_CASCADE_BOUNDS_SCALE(float p0)
CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_MODE(BOOL p0)
CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_VALUE(float p0)