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Native Reference
API Set:
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server
client
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NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS
()
NETWORK_GET_RANDOM_INT
()
NETWORK_GET_RANDOM_INT_RANGED
(int rangeStart, int rangeEnd)
NETWORK_GET_RESPAWN_RESULT
(int randomInt, Vector3* coordinates, float* heading)
NETWORK_GET_RESPAWN_RESULT_FLAGS
(Any p0)
_NETWORK_GET_ROS_PRIVILEGE_24
()
_NETWORK_GET_ROS_PRIVILEGE_25
()
_NETWORK_GET_ROS_PRIVILEGE_9
()
NETWORK_GET_SCRIPT_STATUS
()
NETWORK_GET_TALKER_PROXIMITY
()
_NETWORK_GET_TARGETING_MODE
()
NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT
()
NETWORK_GET_TIMEOUT_TIME
()
NETWORK_GET_TOTAL_NUM_PLAYERS
()
NETWORK_GET_TRANSITION_HOST
(int* networkHandle)
NETWORK_GET_TRANSITION_MEMBERS
(Any* data, int dataCount)
NETWORK_GET_TUNABLE_CLOUD_CRC
()
_NETWORK_GET_UNRELIABLE_RESEND_COUNT_FOR_PLAYER
(Player player)
NETWORK_HANDLE_FROM_FRIEND
(int friendIndex, int* networkHandle, int bufferSize)
NETWORK_HANDLE_FROM_MEMBER_ID
(char* memberId, int* networkHandle, int bufferSize)
NETWORK_HANDLE_FROM_PLAYER
(Player player, int* networkHandle, int bufferSize)
NETWORK_HANDLE_FROM_USER_ID
(char* userId, int* networkHandle, int bufferSize)
_NETWORK_HAS_AGE_RESTRICTED_PROFILE
()
NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA
(Player player)
NETWORK_HAS_CONTROL_OF_DOOR
(Hash doorHash)
NETWORK_HAS_CONTROL_OF_ENTITY
(Entity entity)
NETWORK_HAS_CONTROL_OF_NETWORK_ID
(int netId)
NETWORK_HAS_CONTROL_OF_PICKUP
(Pickup pickup)
NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD
(Entity entity)
NETWORK_HAS_FOLLOW_INVITE
()
_NETWORK_HAS_GAME_BEEN_ALTERED
()
NETWORK_HAS_HEADSET
()
NETWORK_HAS_INVITE_BEEN_ACKED
(int* networkHandle)
NETWORK_HAS_INVITED_GAMER
(Any* p0)
NETWORK_HAS_INVITED_GAMER_TO_TRANSITION
(Any* p0)