FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
PLAYSTATS_IDLE_KICK
(int time)
PLAYSTATS_IMPORT_EXPORT_MISSION_DONE
(Any p0, Any p1, Any p2, Any p3)
_PLAYSTATS_INVENTORY
(Any p0)
PLAYSTATS_JOB_BEND
(Any* p0, Any* p1, Any* p2, Any* p3)
PLAYSTATS_LEAVE_JOB_CHAIN
(Any p0, Any p1, Any p2, Any p3, Any p4)
PLAYSTATS_MATCH_STARTED
(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
PLAYSTATS_MISSION_CHECKPOINT
(Any* p0, Any p1, Any p2, Any p3)
PLAYSTATS_MISSION_OVER
(Any* p0, Any p1, Any p2, BOOL p3, BOOL p4, BOOL p5)
PLAYSTATS_MISSION_STARTED
(Any* p0, Any p1, Any p2, BOOL p3)
PLAYSTATS_NPC_INVITE
(Any* p0)
PLAYSTATS_ODDJOB_DONE
(Any p0, Any p1, Any p2)
_PLAYSTATS_PASSIVE_MODE
(BOOL p0, int p1, int p2, int p3)
_PLAYSTATS_PEGASAIRCRAFT
(Hash modelHash)
_PLAYSTATS_PI_MENU_HIDE_SETTINGS
(Any* data)
PLAYSTATS_PROP_CHANGE
(Any p0, Any p1, Any p2, Any p3)
PLAYSTATS_QUICKFIX_TOOL
(int element, char* item)
PLAYSTATS_RACE_CHECKPOINT
(Any p0, Any p1, Any p2, Any p3, Any p4)
PLAYSTATS_RACE_TO_POINT_MISSION_DONE
(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9)
PLAYSTATS_RANDOM_MISSION_DONE
(char* name, Any p1, Any p2, Any p3)
PLAYSTATS_RANK_UP
(int rank)
_PLAYSTATS_RECOVER_CONTRABAND
(Any* data)
_PLAYSTATS_ROBBERY_FINALE
(Any p0)
_PLAYSTATS_ROBBERY_PREP
(Any p0)
PLAYSTATS_ROS_BET
(int amount, int act, Player player, float cm)
_PLAYSTATS_SELL_CONTRABAND
(Any* data)
PLAYSTATS_SET_JOIN_TYPE
(int joinType)
PLAYSTATS_SHOP_ITEM
(Any p0, Any p1, Any p2, Any p3, Any p4)
_PLAYSTATS_SMUG_MISSION_ENDED
(Any* data)
_PLAYSTATS_SPECTATOR_WHEEL_SPIN
(int p0, int p1, int p2, int p3)
_PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT
(int amount)
_PLAYSTATS_START_OFFLINE_MODE
()
PLAYSTATS_START_TRACKING_STUNTS
()
_PLAYSTATS_STONE_HATCHET_END
(Any* data)
PLAYSTATS_STOP_TRACKING_STUNTS
()
PLAYSTATS_WEAPON_MODE_CHANGE
(Hash weaponHash, Hash componentHashTo, Hash componentHashFrom)