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Native Reference
API Set:
all
server
client
Language:
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0x68B562E124CC0AEF
(Any p0, Any p1)
0x78E8E3A640178255
(Entity entity)
0xB17BC6453F6CF5AC
(Any p0, Any p1)
0xC34BC448DA29F5E9
(Entity entity, BOOL toggle)
0xCEA7C8E1B48FF68C
(Any p0, Any p1)
0xE66377CDDADA4810
(Entity entity, BOOL p1)
Namespace:
EVENT
ADD_SHOCKING_EVENT_AT_POSITION
(int eventType, float x, float y, float z, float duration)
ADD_SHOCKING_EVENT_FOR_ENTITY
(int eventType, Entity entity, float duration)
BLOCK_DECISION_MAKER_EVENT
(Hash name, int eventType)
CLEAR_DECISION_MAKER_EVENT_RESPONSE
(Hash name, int eventType)
IS_SHOCKING_EVENT_IN_SPHERE
(int eventType, float x, float y, float z, float radius)
REMOVE_ALL_SHOCKING_EVENTS
(BOOL p0)
REMOVE_SHOCKING_EVENT
(ScrHandle event)
REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS
()
SET_DECISION_MAKER
(Ped ped, Hash name)
SUPPRESS_AGITATION_EVENTS_NEXT_FRAME
()
SUPPRESS_SHOCKING_EVENT_TYPE_NEXT_FRAME
(int eventType)
SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME
()
UNBLOCK_DECISION_MAKER_EVENT
(Hash name, int eventType)
Namespace:
FILES
DOES_SHOP_PED_APPAREL_HAVE_RESTRICTION_TAG
(Hash componentHash, Hash restrictionTagHash, int componentId)
GET_DLC_VEHICLE_DATA
(int dlcVehicleIndex, Any* outData)
GET_DLC_VEHICLE_FLAGS
(int dlcVehicleIndex)
GET_DLC_VEHICLE_MOD_LOCK_HASH
(Hash hash)
GET_DLC_VEHICLE_MODEL
(int dlcVehicleIndex)
GET_DLC_WEAPON_COMPONENT_DATA
(int dlcWeaponIndex, int dlcWeapCompIndex, int* ComponentDataPtr)
_GET_DLC_WEAPON_COMPONENT_DATA_SP
(int dlcWeaponIndex, int dlcWeapCompIndex, int* ComponentDataPtr)
GET_DLC_WEAPON_DATA
(int dlcWeaponIndex, int* outData)
_GET_DLC_WEAPON_DATA_SP
(int dlcWeaponIndex, int* outData)
GET_FORCED_COMPONENT
(Hash componentHash, int forcedComponentIndex, Hash* nameHash, int* enumValue, int* componentType)
GET_FORCED_PROP
(Hash componentHash, int forcedPropIndex, Hash* nameHash, int* enumValue, int* anchorPoint)
GET_HASH_NAME_FOR_COMPONENT
(Entity entity, int componentId, int drawableVariant, int textureVariant)
GET_HASH_NAME_FOR_PROP
(Entity entity, int componentId, int propIndex, int propTextureIndex)
GET_NUM_DLC_VEHICLES
()