FiveM Docs / Native Reference
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Namespace: DATAFILEAPI set: clientGame: gta5editImprove

DATAFILE_IS_SAVE_PENDING

0xBEDB96A7584AA8CF
0x5DCD0796
// DatafileIsSavePending
BOOL DATAFILE_IS_SAVE_PENDING();
Example:  
if (!DATAFILE::_BEDB96A7584AA8CF())  
{  
    if (!g_109E3)  
	{  
        if (((sub_d4f() == 2) == 0) && (!NETWORK::NETWORK_IS_GAME_IN_PROGRESS()))  
{  
            if (NETWORK::NETWORK_IS_CLOUD_AVAILABLE())  
	{  
                g_17A8B = 0;  
            }  
            if (!g_D52C)  
	{  
                sub_730();  
            }  
        }  
    }  
}  
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DATAARRAY_GET_VECTOR(Any* arrayData, int arrayIndex)
DATADICT_CREATE_ARRAY(Any* objectData, char* key)
DATADICT_CREATE_DICT(Any* objectData, char* key)
DATADICT_GET_ARRAY(Any* objectData, char* key)
DATADICT_GET_BOOL(Any* objectData, char* key)
DATADICT_GET_DICT(Any* objectData, char* key)
DATADICT_GET_FLOAT(Any* objectData, char* key)
DATADICT_GET_INT(Any* objectData, char* key)
DATADICT_GET_STRING(Any* objectData, char* key)
DATADICT_GET_TYPE(Any* objectData, char* key)
DATADICT_GET_VECTOR(Any* objectData, char* key)
DATADICT_SET_BOOL(Any* objectData, char* key, BOOL value)
DATADICT_SET_FLOAT(Any* objectData, char* key, float value)
DATADICT_SET_INT(Any* objectData, char* key, int value)
DATADICT_SET_STRING(Any* objectData, char* key, char* value)
DATADICT_SET_VECTOR(Any* objectData, char* key, float valueX, float valueY, float valueZ)
DATAFILE_CLEAR_WATCH_LIST()
DATAFILE_CREATE()
DATAFILE_DELETE()
DATAFILE_DELETE_REQUESTED_FILE(Any p0)
DATAFILE_FLUSH_MISSION_HEADER()
DATAFILE_GET_FILE_DICT()
DATAFILE_HAS_LOADED_FILE_DATA(Any p0)
DATAFILE_HAS_VALID_FILE_DATA(Any p0)
DATAFILE_IS_SAVE_PENDING()
DATAFILE_IS_VALID_REQUEST_ID(int index)
DATAFILE_LOAD_OFFLINE_UGC(char* filename)
DATAFILE_SELECT_ACTIVE_FILE(Any p0)
DATAFILE_SELECT_CREATOR_STATS(int p0)
DATAFILE_SELECT_UGC_DATA(int p0)
DATAFILE_SELECT_UGC_PLAYER_DATA(int p0)
DATAFILE_SELECT_UGC_STATS(int p0, BOOL p1)
DATAFILE_START_SAVE_TO_CLOUD(char* filename)
DATAFILE_STORE_MISSION_HEADER()
DATAFILE_UPDATE_SAVE_TO_CLOUD(BOOL* p0)