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Native Reference
API Set:
all
server
client
Language:
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GET_PACKED_INT_STAT_KEY
(int index, BOOL spStat, BOOL charStat, int character)
GET_PACKED_TU_BOOL_STAT_KEY
(int index, BOOL spStat, BOOL charStat, int character)
GET_PACKED_TU_INT_STAT_KEY
(int index, BOOL spStat, BOOL charStat, int character)
_HIRED_LIMO
(Any p0, Any p1)
LEADERBOARDS_CACHE_DATA_ROW
(Any* p0)
LEADERBOARDS_CLEAR_CACHE_DATA
()
_LEADERBOARDS_DEATHS
(Hash statName, float value)
LEADERBOARDS_GET_CACHE_DATA_ROW
(Any p0, Any p1, Any* p2)
LEADERBOARDS_GET_CACHE_EXISTS
(Any p0)
LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS
(Any p0)
LEADERBOARDS_GET_CACHE_TIME
(Any p0)
LEADERBOARDS_GET_COLUMN_ID
(Any p0, Any p1, Any p2)
LEADERBOARDS_GET_COLUMN_TYPE
(Any p0, Any p1, Any p2)
LEADERBOARDS_GET_NUMBER_OF_COLUMNS
(Any p0, Any p1)
LEADERBOARDS_READ_ANY_PENDING
()
LEADERBOARDS_READ_CLEAR
(Any p0, Any p1, Any p2)
LEADERBOARDS_READ_CLEAR_ALL
()
LEADERBOARDS_READ_PENDING
(Any p0, Any p1, Any p2)
LEADERBOARDS_READ_SUCCESSFUL
(Any p0, Any p1, Any p2)
LEADERBOARDS_WRITE_ADD_COLUMN
(Any p0, Any p1, float p2)
LEADERBOARDS_WRITE_ADD_COLUMN_LONG
(Any p0, Any p1, Any p2)
LEADERBOARDS2_READ_BY_HANDLE
(Any* p0, Any* p1)
_LEADERBOARDS2_READ_BY_PLATFORM
(Any* p0, char* gamerHandleCsv, char* platformName)
LEADERBOARDS2_READ_BY_RADIUS
(Any* p0, Any p1, Any* p2)
LEADERBOARDS2_READ_BY_RANK
(Any* p0, Any p1, Any p2)
LEADERBOARDS2_READ_BY_ROW
(Any* p0, Any* p1, Any p2, Any* p3, Any p4, Any* p5, Any p6)
LEADERBOARDS2_READ_BY_SCORE_FLOAT
(Any* p0, float p1, Any p2)
LEADERBOARDS2_READ_BY_SCORE_INT
(Any* p0, Any p1, Any p2)
LEADERBOARDS2_READ_FRIENDS_BY_ROW
(Any* p0, Any* p1, Any p2, BOOL p3, Any p4, Any p5)
LEADERBOARDS2_READ_RANK_PREDICTION
(Any* p0, Any* p1, Any* p2)
LEADERBOARDS2_WRITE_DATA
(Any* p0)
LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE
(Any* p0, Any* p1)
_ORDERED_BOSS_VEHICLE
(Any p0, Any p1, Hash vehicleHash)
PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE
(Any p0)
PLAYSTATS_ACTIVITY_DONE
(Any p0, Any p1)