GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle)
GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player)
GET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle)
GET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle)
GET_VEHICLE_ESTIMATED_MAX_SPEED(Vehicle vehicle)
GET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int* pearlescentColor, int* wheelColor)
GET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle aircraft)
GET_VEHICLE_HAS_KERS(Vehicle vehicle)
_GET_VEHICLE_HAS_PARACHUTE(Vehicle vehicle)
GET_VEHICLE_HEALTH_PERCENTAGE(Vehicle vehicle)
GET_VEHICLE_HOMING_LOCKON_STATE(Vehicle vehicle)
GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(Vehicle vehicle, int doorIndex)
_GET_VEHICLE_INTERIOR_COLOR(Vehicle vehicle, int* color)
GET_VEHICLE_IS_MERCENARY(Vehicle vehicle)
GET_VEHICLE_LAYOUT_HASH(Vehicle vehicle)
GET_VEHICLE_LIGHTS_STATE(Vehicle vehicle, BOOL* lightsOn, BOOL* highbeamsOn)
GET_VEHICLE_LIVERY(Vehicle vehicle)
GET_VEHICLE_LIVERY_COUNT(Vehicle vehicle)
GET_VEHICLE_LOCK_ON_TARGET(Vehicle vehicle, Entity* entity)
GET_VEHICLE_MAX_BRAKING(Vehicle vehicle)
GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS(Vehicle vehicle)
GET_VEHICLE_MAX_TRACTION(Vehicle vehicle)
GET_VEHICLE_MOD(Vehicle vehicle, int modType)
GET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int* paintType, int* color, int* pearlescentColor)
GET_VEHICLE_MOD_COLOR_1_NAME(Vehicle vehicle, BOOL p1)
GET_VEHICLE_MOD_COLOR_2(Vehicle vehicle, int* paintType, int* color)
GET_VEHICLE_MOD_COLOR_2_NAME(Vehicle vehicle)
GET_VEHICLE_MOD_IDENTIFIER_HASH(Vehicle vehicle, int modType, int modIndex)
GET_VEHICLE_MOD_KIT(Vehicle vehicle)
GET_VEHICLE_MOD_KIT_TYPE(Vehicle vehicle)
GET_VEHICLE_MOD_MODIFIER_VALUE(Vehicle vehicle, int modType, int modIndex)
GET_VEHICLE_MOD_VARIATION(Vehicle vehicle, int modType)
GET_VEHICLE_MODEL_ACCELERATION(Hash modelHash)
_GET_VEHICLE_MODEL_ESTIMATED_AGILITY(Hash modelHash)
GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED(Hash modelHash)