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Native Reference
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SET_PED_AS_GROUP_MEMBER
(Ped ped, int groupId)
SET_PED_BLEND_FROM_PARENTS
(Ped ped, Ped father, Ped mother, float fathersSide, float mothersSide)
SET_PED_BLOCKS_PATHING_WHEN_DEAD
(Ped ped, BOOL toggle)
SET_PED_BOUNDS_ORIENTATION
(Ped ped, float p1, float p2, float p3, float p4, float p5)
SET_PED_CAN_ARM_IK
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_DRAGGED_OUT
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE
(Ped ped, int state)
SET_PED_CAN_BE_SHOT_IN_VEHICLE
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETED_WHEN_INJURED
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETED_WITHOUT_LOS
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETTED
(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETTED_BY_PLAYER
(Ped ped, Player player, BOOL toggle)
SET_PED_CAN_BE_TARGETTED_BY_TEAM
(Ped ped, int team, BOOL toggle)
SET_PED_CAN_COWER_IN_COVER
(Ped ped, BOOL toggle)
SET_PED_CAN_EVASIVE_DIVE
(Ped ped, BOOL toggle)
SET_PED_CAN_HEAD_IK
(Ped ped, BOOL toggle)
SET_PED_CAN_LEG_IK
(Ped ped, BOOL toggle)
SET_PED_CAN_LOSE_PROPS_ON_DAMAGE
(Ped ped, BOOL loseProps, int p2)
SET_PED_CAN_PEEK_IN_COVER
(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_AMBIENT_ANIMS
(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS
(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_GESTURE_ANIMS
(Ped ped, BOOL toggle)
_SET_PED_CAN_PLAY_INJURED_ANIMS
(Ped ped, BOOL p1)
SET_PED_CAN_PLAY_VISEME_ANIMS
(Ped ped, BOOL toggle, BOOL p2)
SET_PED_CAN_RAGDOLL
(Ped ped, BOOL toggle)
SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT
(Ped ped, BOOL toggle)
SET_PED_CAN_SMASH_GLASS
(Ped ped, BOOL p1, BOOL p2)
SET_PED_CAN_SWITCH_WEAPON
(Ped ped, BOOL toggle)
SET_PED_CAN_TELEPORT_TO_GROUP_LEADER
(Ped pedHandle, int groupHandle, BOOL toggle)
SET_PED_CAN_TORSO_IK
(Ped ped, BOOL toggle)
SET_PED_CAN_TORSO_REACT_IK
(Ped ped, BOOL p1)
SET_PED_CAN_TORSO_VEHICLE_IK
(Ped ped, BOOL p1)
SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT
(Ped ped, BOOL toggle)
SET_PED_CAPSULE
(Ped ped, float value)
SET_PED_CLOTH_PACKAGE_INDEX
(Ped ped, int p1)