FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
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_GET_VEHICLE_WEAPON_CAPACITY
(Vehicle vehicle, int weaponIndex)
GET_VEHICLE_WHEEL_TYPE
(Vehicle vehicle)
GET_VEHICLE_WINDOW_TINT
(Vehicle vehicle)
_GET_VEHICLE_XENON_LIGHTS_COLOR
(Vehicle vehicle)
_HAS_FILLED_VEHICLE_POPULATION
()
HAS_PRELOAD_MODS_FINISHED
(Any p0)
HAS_VEHICLE_ASSET_LOADED
(int vehicleAsset)
HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE
()
HAS_VEHICLE_RECORDING_BEEN_LOADED
(int recording, char* script)
HAVE_VEHICLE_MODS_STREAMED_IN
(Vehicle vehicle)
_HIDE_VEHICLE_TOMBSTONE
(Vehicle vehicle, BOOL toggle)
INSTANTLY_FILL_VEHICLE_POPULATION
()
IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME
(Vehicle vehicle)
IS_ANY_PED_RAPPELLING_FROM_HELI
(Vehicle vehicle)
IS_ANY_VEHICLE_NEAR_POINT
(float x, float y, float z, float radius)
IS_BIG_VEHICLE
(Vehicle vehicle)
IS_BOAT_ANCHORED
(Vehicle boat)
IS_COP_VEHICLE_IN_AREA_3D
(float x1, float x2, float y1, float y2, float z1, float z2)
IS_ENTITY_ATTACHED_TO_HANDLER_FRAME
(Vehicle vehicle, Entity entity)
_IS_HANDLER_FRAME_ABOVE_CONTAINER
(Vehicle handler, Entity container)
IS_HELI_LANDING_AREA_BLOCKED
(Vehicle vehicle)
IS_HELI_PART_BROKEN
(Vehicle vehicle, BOOL p1, BOOL p2, BOOL p3)
_IS_MISSION_TRAIN
(Vehicle vehicle)
IS_NITROUS_ACTIVE
(Vehicle vehicle)
_IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE
(Ped ped, Vehicle vehicle, int* outIndex)
IS_PLANE_LANDING_GEAR_INTACT
(Vehicle plane)
IS_PLAYBACK_GOING_ON_FOR_VEHICLE
(Vehicle vehicle)
IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE
(Vehicle vehicle)
IS_SEAT_WARP_ONLY
(Vehicle vehicle, int seatIndex)
IS_TAXI_LIGHT_ON
(Vehicle vehicle)
IS_THIS_MODEL_A_BICYCLE
(Hash model)
IS_THIS_MODEL_A_BIKE
(Hash model)
IS_THIS_MODEL_A_BOAT
(Hash model)
IS_THIS_MODEL_A_CAR
(Hash model)
IS_THIS_MODEL_A_HELI
(Hash model)