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Namespace: VEHICLEAPI set: clientGame: gta5editImprove

0xAB31EF4DE6800CE9

0xAB31EF4DE6800CE9
// N_0xab31ef4de6800ce9
void 0xAB31EF4DE6800CE9(Any p0, Any p1);
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0x82E0AC411E41A5B4(BOOL toggle)
0x8533CAFDE1F0F336(Any p0)
0x8664170EF165C4A6(Any p0, Any p1)
0x870B8B7A766615C8(Any p0, Any p1, Any p2)
0x8821196D91FA2DE5(Vehicle vehicle, BOOL toggle)
0x887FA38787DE8C72(Vehicle vehicle)
0x88BC673CA9E0AE99(Vehicle vehicle, BOOL p1)
0x8F0D5BA1C2CC91D7(BOOL toggle)
0x9640E30A7F395E4B(Vehicle vehicle, Any p1, Any p2, Any p3, Any p4)
0x97841634EF7DF1D6(Vehicle vehicle, BOOL toggle)
0x9849DE24FCF23CCC(Vehicle vehicle, BOOL toggle)
0x99A05839C46CE316(BOOL toggle)
0x99CAD8E7AFDB60FA(Vehicle vehicle, float p1, float p2)
0x9BDDC73CC6A115D4(Vehicle vehicle, BOOL p1, BOOL p2)
0x9BECD4B9FEF3F8A6(Vehicle vehicle, BOOL p1)
0x9D30687C57BAA0BB(Any p0)
0x9F3F689B814F2599(Vehicle vehicle, BOOL p1)
0xA01BC64DD4BFBBAC(Vehicle vehicle, int seatIndex)
0xA247F9EF01D8082E(Any p0)
0xA4822F1CF23F4810(Vector3* outVec, Vector3* p1, Vector3* outVec1, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8)
0xA4A9A4C40E615885(Any p0)
0xA7DCDF4DED40A8F4(Vehicle vehicle, BOOL p1)
0xAA653AE61924B0A0(Vehicle vehicle, BOOL toggle)
0xAB04325045427AAE(Vehicle vehicle, BOOL p1)
0xAB31EF4DE6800CE9(Any p0, Any p1)
0xAE3FEE8709B39DCB(Vehicle vehicle)
0xAF60E6A2936F982A(Any p0, Any p1)
0xB2E0C0D6922D31F2(Vehicle vehicle, BOOL toggle)
0xB68CFAF83A02768D(Vehicle vehicle, BOOL toggle)
0xB9562064627FF9DB(Any p0, Any p1)
0xBB2333BB87DDD87F(Any p0, Any p1)
0xBE5C1255A1830FF5(Vehicle vehicle, BOOL toggle)
0xC0ED6438E6D39BA8(Any p0, Any p1, Any p2)
0xC361AA040D6637A8(Vehicle vehicle, BOOL p1)
0xC4B3347BD68BD609(Any p0)