NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId)
NETWORK_GET_ENTITY_IS_LOCAL(Entity entity)
NETWORK_GET_ENTITY_IS_NETWORKED(Entity entity)
NETWORK_GET_ENTITY_KILLER_OF_PLAYER(Player player, Hash* weaponHash)
_NETWORK_GET_ENTITY_NET_SCRIPT_ID(Entity entity)
NETWORK_GET_FOUND_GAMER(Any* p0, Any p1)
NETWORK_GET_FRIEND_COUNT
NETWORK_GET_FRIEND_NAME(int friendIndex)
_NETWORK_GET_FRIEND_NAME_FROM_INDEX(int friendIndex)
NETWORK_GET_GAMER_STATUS_FROM_QUEUE
NETWORK_GET_GAMER_STATUS_RESULT(Any* p0, Any p1)
NETWORK_GET_GAMERTAG_FROM_HANDLE(int* networkHandle)
NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK(int* hours, int* minutes, int* seconds)
NETWORK_GET_HOST_OF_SCRIPT(char* scriptName, int p1, int p2)
NETWORK_GET_HOST_OF_THIS_SCRIPT
NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT
_NETWORK_GET_LAST_VELOCITY_RECEIVED(Entity entity)
NETWORK_GET_LOCAL_HANDLE(int* networkHandle, int bufferSize)
NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID(int netSceneId)
NETWORK_GET_MAX_FRIENDS
NETWORK_GET_MAX_NUM_PARTICIPANTS
NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity)
_NETWORK_GET_NUM_BODY_TRACKERS
NETWORK_GET_NUM_CONNECTED_PLAYERS
NETWORK_GET_NUM_FOUND_GAMERS
NETWORK_GET_NUM_PARTICIPANTS
NETWORK_GET_NUM_PRESENCE_INVITES
NETWORK_GET_NUM_SCRIPT_PARTICIPANTS(Any* p0, Any p1, Any p2)
_NETWORK_GET_NUM_UNACKED_FOR_PLAYER(Player player)
_NETWORK_GET_OLDEST_RESEND_COUNT_FOR_PLAYER(Player player)
NETWORK_GET_PARTICIPANT_INDEX(int index)
NETWORK_GET_PLATFORM_PARTY_MEMBERS(Any* data, int dataSize)
_NETWORK_GET_PLATFORM_PARTY_UNK
_NETWORK_GET_PLAYER_COORDS(Player player)
NETWORK_GET_PLAYER_FROM_GAMER_HANDLE(int* networkHandle)