FiveM Docs / Native Reference
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Namespace: AUDIOAPI set: clientGame: gta5editImprove

IS_MUSIC_ONESHOT_PLAYING

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// IsMusicOneshotPlaying
BOOL IS_MUSIC_ONESHOT_PLAYING();
GET_VEHICLE_DEFAULT_HORN(Vehicle vehicle)
GET_VEHICLE_DEFAULT_HORN_IGNORE_MODS(Vehicle vehicle)
_GET_VEHICLE_DEFAULT_HORN_VARIATION(Vehicle vehicle)
_HAS_MULTIPLAYER_AUDIO_DATA_LOADED()
_HAS_MULTIPLAYER_AUDIO_DATA_UNLOADED()
HAS_SOUND_FINISHED(int soundId)
HINT_AMBIENT_AUDIO_BANK(Any p0, Any p1)
HINT_SCRIPT_AUDIO_BANK(Any p0, int p1)
INTERRUPT_CONVERSATION(Any p0, Any* p1, Any* p2)
INTERRUPT_CONVERSATION_AND_PAUSE(Ped ped, char* p1, char* p2)
IS_ALARM_PLAYING(char* alarmName)
IS_AMBIENT_SPEECH_DISABLED(Ped ped)
IS_AMBIENT_SPEECH_PLAYING(Ped ped)
IS_AMBIENT_ZONE_ENABLED(char* ambientZone)
IS_ANIMAL_VOCALIZATION_PLAYING(Ped pedHandle)
IS_ANY_SPEECH_PLAYING(Ped ped)
IS_AUDIO_SCENE_ACTIVE(char* scene)
IS_GAME_IN_CONTROL_OF_MUSIC()
IS_HORN_ACTIVE(Vehicle vehicle)
IS_MISSION_COMPLETE_PLAYING()
IS_MISSION_COMPLETE_READY_FOR_UI()
IS_MISSION_NEWS_STORY_UNLOCKED(int newsStory)
IS_MOBILE_PHONE_CALL_ONGOING()
IS_MOBILE_PHONE_RADIO_ACTIVE()
IS_MUSIC_ONESHOT_PLAYING()
IS_PED_IN_CURRENT_CONVERSATION(Ped ped)
IS_PED_RINGTONE_PLAYING(Ped ped)
IS_PLAYER_VEH_RADIO_ENABLE()
IS_RADIO_FADED_OUT()
IS_RADIO_RETUNING()
_IS_RADIO_STATION_VISIBLE(char* radioStation)
IS_SCRIPTED_CONVERSATION_LOADED()
IS_SCRIPTED_CONVERSATION_ONGOING()
IS_SCRIPTED_SPEECH_PLAYING(Any p0)
IS_STREAM_PLAYING()