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Namespace: PLAYERAPI set: clientGame: gta5editImprove

INT_TO_PARTICIPANTINDEX

0x9EC6603812C24710
0x98F3B274
// IntToParticipantindex
int INT_TO_PARTICIPANTINDEX(int value);
Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).  
--------------------------------------------------------  
if (NETWORK::NETWORK_IS_PARTICIPANT_ACTIVE(PLAYER::INT_TO_PARTICIPANTINDEX(i)))  
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GET_PLAYER_TARGET_ENTITY(Player player, Entity* entity)
GET_PLAYER_TEAM(Player player)
GET_PLAYER_UNDERWATER_TIME_REMAINING(Player player)
GET_PLAYER_WANTED_CENTRE_POSITION(Player player)
GET_PLAYER_WANTED_LEVEL(Player player)
GET_PLAYERS_LAST_VEHICLE()
GET_TIME_SINCE_LAST_ARREST()
GET_TIME_SINCE_LAST_DEATH()
GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC(Player player)
GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT(Player player)
GET_TIME_SINCE_PLAYER_HIT_PED(Player player)
GET_TIME_SINCE_PLAYER_HIT_VEHICLE(Player player)
_GET_WANTED_LEVEL_PAROLE_DURATION()
GET_WANTED_LEVEL_RADIUS(Player player)
GET_WANTED_LEVEL_THRESHOLD(int wantedLevel)
GIVE_ACHIEVEMENT_TO_PLAYER(int achievement)
GIVE_PLAYER_RAGDOLL_CONTROL(Player player, BOOL toggle)
HAS_ACHIEVEMENT_BEEN_PASSED(int achievement)
HAS_FORCE_CLEANUP_OCCURRED(int cleanupFlags)
_HAS_PLAYER_BEEN_SHOT_BY_COP(Player player, int ms, BOOL p2)
HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE(Player player)
HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player)
HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED(Player player)
HAS_PLAYER_LEFT_THE_WORLD(Player player)
INT_TO_PARTICIPANTINDEX(int value)
INT_TO_PLAYERINDEX(int value)
IS_PLAYER_BATTLE_AWARE(Player player)
IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting)
IS_PLAYER_BLUETOOTH_ENABLE(Player player)
_IS_PLAYER_CAM_CONTROL_DISABLED()
IS_PLAYER_CLIMBING(Player player)
IS_PLAYER_CONTROL_ON(Player player)
IS_PLAYER_DEAD(Player player)
_IS_PLAYER_DRIVING_DANGEROUSLY(Player player, int type)
IS_PLAYER_FREE_AIMING(Player player)