SET_HANDLING_INT(char* vehicle, char* class_, char* fieldName, int value)
SET_HANDLING_VECTOR(char* vehicle, char* class_, char* fieldName, Vector3 value)
SET_HTTP_HANDLER(func handler)
SET_INTERIOR_PORTAL_CORNER_POSITION(int interiorId, int portalIndex, int cornerIndex, float posX, float posY, float posZ)
SET_INTERIOR_PORTAL_FLAG(int interiorId, int portalIndex, int flag)
SET_INTERIOR_PORTAL_ROOM_FROM(int interiorId, int portalIndex, int roomFrom)
SET_INTERIOR_PORTAL_ROOM_TO(int interiorId, int portalIndex, int roomTo)
SET_INTERIOR_ROOM_EXTENTS(int interiorId, int roomIndex, float bbMinX, float bbMinY, float bbMinZ, float bbMaxX, float bbMaxY, float bbMaxZ)
SET_INTERIOR_ROOM_FLAG(int interiorId, int roomIndex, int flag)
SET_INTERIOR_ROOM_TIMECYCLE(int interiorId, int roomIndex, int timecycleHash)
SET_MANUAL_SHUTDOWN_LOADING_SCREEN_NUI(BOOL manualShutdown)
SET_MAP_NAME(char* mapName)
SET_MAP_ZOOM_DATA_LEVEL(int index, float zoomScale, float zoomSpeed, float scrollSpeed, float tilesX, float tilesY)
SET_MILLISECONDS_PER_GAME_MINUTE(int value)
SET_MINIMAP_CLIP_TYPE(int type)
SET_MINIMAP_COMPONENT_POSITION(char* name, char* alignX, char* alignY, float posX, float posY, float sizeX, float sizeY)
SET_MINIMAP_OVERLAY_DISPLAY(int miniMap, float x, float y, float xScale, float yScale, float alpha)
SET_MODEL_HEADLIGHT_CONFIGURATION(Hash modelHash, float ratePerSecond, float headlightRotation, BOOL invertRotation)
SET_NUI_FOCUS(BOOL hasFocus, BOOL hasCursor)
SET_NUI_FOCUS_KEEP_INPUT(BOOL keepInput)
SET_PED_MODEL_PERSONALITY(Hash modelHash, Hash personalityHash)
SET_PLAYER_ROUTING_BUCKET(char* playerSrc, int bucket)
SET_PLAYER_TALKING_OVERRIDE(Player player, BOOL state)
SET_RESOURCE_KVP(char* key, char* value)
SET_RESOURCE_KVP_FLOAT(char* key, float value)
SET_RESOURCE_KVP_INT(char* key, int value)
SET_RICH_PRESENCE(char* presenceState)
SET_RUNTIME_TEXTURE_ARGB_DATA(long tex, char* buffer, int length)
SET_RUNTIME_TEXTURE_PIXEL(long tex, int x, int y, int r, int g, int b, int a)
SET_SNAKEOIL_FOR_ENTRY(char* name, char* path, char* data)
SET_STATE_BAG_VALUE(char* bagName, char* keyName, char* valueData, int valueLength, BOOL replicated)
SET_TEXT_CHAT_ENABLED(BOOL enabled)
SET_VEHICLE_ALARM_TIME_LEFT(Vehicle vehicle, int time)
SET_VEHICLE_AUTO_REPAIR_DISABLED(Vehicle vehicle, BOOL value)
SET_VEHICLE_CLUTCH(Vehicle vehicle, float clutch)