_NETWORK_SPENT_JOB_SKIP(int amount, char* matchId, BOOL p2, BOOL p3)
_NETWORK_SPENT_JUKEBOX(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_MAKE_IT_RAIN(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_MOVE_YACHT(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_NIGHTCLUB_BAR_DRINK(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_NIGHTCLUB_ENTRY_FEE(Player player, int amount, Any p1, BOOL p2, BOOL p3)
NETWORK_SPENT_NO_COPS(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_ORDER_BODYGUARD_VEHICLE(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_ORDER_WAREHOUSE_VEHICLE(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PA_SERVICE_DANCER(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PA_SERVICE_HELI_PICKUP(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PAY_BOSS(Any p0, Any p1, Any p2)
_NETWORK_SPENT_PAY_GOON(int p0, int p1, int amount)
NETWORK_SPENT_PAY_VEHICLE_INSURANCE_PREMIUM(int amount, Hash vehicleModel, int* networkHandle, BOOL notBankrupt, BOOL hasTheMoney)
NETWORK_SPENT_PLAYER_HEALTHCARE(int p0, int p1, BOOL p2, BOOL p3)
NETWORK_SPENT_PROSTITUTES(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_PURCHASE_HANGAR(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_PURCHASE_WAREHOUSE(int amount, Any data, BOOL p2, BOOL p3)
_NETWORK_SPENT_RDRHATCHET_BONUS(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_REHIRE_DJ(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_RENAME_ORGANIZATION(Any p0, Any p1, Any p2)
NETWORK_SPENT_REQUEST_HEIST(Any p0, BOOL p1, BOOL p2)
NETWORK_SPENT_REQUEST_JOB(Any p0, BOOL p1, BOOL p2)
NETWORK_SPENT_ROBBED_BY_MUGGER(int amount, BOOL p1, BOOL p2)
_NETWORK_SPENT_SPIN_THE_WHEEL_PAYMENT(int amount, Any p1, BOOL p2, BOOL p3)
_NETWORK_SPENT_SUBMARINE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
NETWORK_SPENT_TAXI(int amount, BOOL p1, BOOL p2)
NETWORK_SPENT_TELESCOPE(Any p0, BOOL p1, BOOL p2)
_NETWORK_SPENT_UPGRADE_ARENA(int amount, BOOL p1, BOOL p2, char* p3)
_NETWORK_SPENT_UPGRADE_AUTOSHOP(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_UPGRADE_BASE(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_UPGRADE_BUNKER(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_UPGRADE_CASINO(int amount, BOOL p1, BOOL p2, Any* data)
_NETWORK_SPENT_UPGRADE_HANGAR(Any p0, Any p1, Any p2, Any p3)
_NETWORK_SPENT_UPGRADE_SUB(Any p0, Any p1, Any p2, Any p3)