FiveM Docs / Native Reference
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Namespace: ZONEAPI set: clientGame: gta5editImprove

GET_ZONE_FROM_NAME_ID

0x98CD1D2934B76CC1
0x8EC68304
// GetZoneFromNameId
int GET_ZONE_FROM_NAME_ID(char* zoneName);
'zoneName' corresponds to an entry in 'popzone.ipl'.  
AIRP = Los Santos International Airport  
ALAMO = Alamo Sea  
ALTA = Alta  
ARMYB = Fort Zancudo  
BANHAMC = Banham Canyon Dr  
BANNING = Banning  
BEACH = Vespucci Beach  
BHAMCA = Banham Canyon  
BRADP = Braddock Pass  
BRADT = Braddock Tunnel  
BURTON = Burton  
CALAFB = Calafia Bridge  
CANNY = Raton Canyon  
CCREAK = Cassidy Creek  
CHAMH = Chamberlain Hills  
CHIL = Vinewood Hills  
CHU = Chumash  
CMSW = Chiliad Mountain State Wilderness  
CYPRE = Cypress Flats  
DAVIS = Davis  
DELBE = Del Perro Beach  
DELPE = Del Perro  
DELSOL = La Puerta  
DESRT = Grand Senora Desert  
DOWNT = Downtown  
DTVINE = Downtown Vinewood  
EAST_V = East Vinewood  
EBURO = El Burro Heights  
ELGORL = El Gordo Lighthouse  
ELYSIAN = Elysian Island  
GALFISH = Galilee  
GOLF = GWC and Golfing Society  
GRAPES = Grapeseed  
GREATC = Great Chaparral  
HARMO = Harmony  
HAWICK = Hawick  
HORS = Vinewood Racetrack  
HUMLAB = Humane Labs and Research  
JAIL = Bolingbroke Penitentiary  
KOREAT = Little Seoul  
LACT = Land Act Reservoir  
LAGO = Lago Zancudo  
LDAM = Land Act Dam  
LEGSQU = Legion Square  
LMESA = La Mesa  
LOSPUER = La Puerta  
MIRR = Mirror Park  
MORN = Morningwood  
MOVIE = Richards Majestic  
MTCHIL = Mount Chiliad  
MTGORDO = Mount Gordo  
MTJOSE = Mount Josiah  
MURRI = Murrieta Heights  
NCHU = North Chumash  
NOOSE = N.O.O.S.E  
OCEANA = Pacific Ocean  
PALCOV = Paleto Cove  
PALETO = Paleto Bay  
PALFOR = Paleto Forest  
PALHIGH = Palomino Highlands  
PALMPOW = Palmer-Taylor Power Station  
PBLUFF = Pacific Bluffs  
PBOX = Pillbox Hill  
PROCOB = Procopio Beach  
RANCHO = Rancho  
RGLEN = Richman Glen  
RICHM = Richman  
ROCKF = Rockford Hills  
RTRAK = Redwood Lights Track  
SANAND = San Andreas  
SANCHIA = San Chianski Mountain Range  
SANDY = Sandy Shores  
SKID = Mission Row  
SLAB = Stab City  
STAD = Maze Bank Arena  
STRAW = Strawberry  
TATAMO = Tataviam Mountains  
TERMINA = Terminal  
TEXTI = Textile City  
TONGVAH = Tongva Hills  
TONGVAV = Tongva Valley  
VCANA = Vespucci Canals  
VESP = Vespucci  
VINE = Vinewood  
WINDF = Ron Alternates Wind Farm  
WVINE = West Vinewood  
ZANCUDO = Zancudo River  
ZP_ORT = Port of South Los Santos  
ZQ_UAR = Davis Quartz  
SET_PED_GADGET(Ped ped, Hash gadgetHash, BOOL p2)
SET_PED_INFINITE_AMMO(Ped ped, BOOL toggle, Hash weaponHash)
SET_PED_INFINITE_AMMO_CLIP(Ped ped, BOOL toggle)
SET_PED_SHOOT_ORDNANCE_WEAPON(Ped ped, float p1)
_SET_PED_WEAPON_LIVERY_COLOR(Ped ped, Hash weaponHash, Hash camoComponentHash, int colorIndex)
SET_PED_WEAPON_TINT_INDEX(Ped ped, Hash weaponHash, int tintIndex)
SET_PICKUP_AMMO_AMOUNT_SCALER(float p0)
_SET_PLAYER_AIR_DEFENSE_ZONE_FLAG(Player player, int zoneId, BOOL enable)
SET_WEAPON_ANIMATION_OVERRIDE(Ped ped, Hash animStyle)
_SET_WEAPON_DAMAGE_MODIFIER(Hash weaponHash, float damageMultiplier)
_SET_WEAPON_EXPLOSION_RADIUS_MULTIPLIER(Hash weaponHash, float multiplier)
_SET_WEAPON_OBJECT_LIVERY_COLOR(Object weaponObject, Hash camoComponentHash, int colorIndex)
SET_WEAPON_OBJECT_TINT_INDEX(Object weapon, int tintIndex)
0x24C024BA8379A70A(Any p0, Any p1)
0x50276EF8172F5F12(Ped ped)
0x977CA98939E82E4B(Object weaponObject, int p1)
0xA2C9AC24B4061285(Ped ped, Hash weaponHash)
0xE4DCEC7FD5B739A5(Ped ped)
0xE6D2CEDD370FF98E(Any p0, Any p1)
Namespace: ZONE
CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL(int scheduleId)
GET_HASH_OF_MAP_AREA_AT_COORDS(float x, float y, float z)
GET_NAME_OF_ZONE(float x, float y, float z)
GET_ZONE_AT_COORDS(float x, float y, float z)
GET_ZONE_FROM_NAME_ID(char* zoneName)
GET_ZONE_POPSCHEDULE(int zoneId)
GET_ZONE_SCUMMINESS(int zoneId)
OVERRIDE_POPSCHEDULE_VEHICLE_MODEL(int scheduleId, Hash vehicleHash)
SET_ZONE_ENABLED(int zoneId, BOOL toggle)